aMAZEing Mine

aMAZEing Mine

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.27
fun: 3.30
innovation: 3.30
theme: 3.40
audio: 2.75
humor: 2.22
mood: 2.84

aMAZEing Mine



Info


aMAZEing Mine is a game developed for the Ludum Dare 48 Game Jam with the topic *Deeper and deeper* in a timespan of 72 hours.

The idea for this game comes from the classic board game Labyrinth, which allows you to alter the game field by pushing maze tiles from the sides, affecting all tiles in that row. We adapted this idea into a 2D side-scrolling game with the goal of breaking the highscore by delving as deep into the caves as possible.

The game was developed in the Godot Game Engine.

---

License


The source code of the game is published under the MIT License, meaning you can freely continue development on the game as long as you credit and license it.

Acknowledgement


Thanks go out to Lars for his work on the sounds and music of aMAZEing Mine.

Links


Cradac on Twitter

Cybermuell on Mastodon

DorianSnowball on Twitter

---
Found a bug?
Tell us on Discord