
Bunker
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Oh no! An asteroid is about to hit the Earth! The only way to survive is to make your way deeper and deeper to an underground bunker before time runs out and you perish with the rest of humanity!
Along the way however, there are security checks to ensure that you are eligible to enter the bunker and survive the apocalypse. If you are unable to pass them, then I'm sorry, guess you'll die.
Credits to www.zapsplat.com for sound effects.
Controls: WASD to move, left mouse button to rotate screen
Warning: this game contains dark humour, some people will be offended.
Fixes after deadline:
- Lowered down mouse sensitivity
- Removed Quit function from WebGL build that would cause an error
- Added Windows and Mac builds (I couldn't add them before the deadline because guess what I gave them all the same file name...*facepalm*)
- Shortened time required for biometric scanner to scan
- Fixed a bug where lift doors could open infinitely
- Tried to optimise wires in Floor 3 (keyword: tried)
- Inverted first person rotation
- Decided to be kind to Linux users and added a Linux build (not tested though so sorry if there are bugs I am unaware of)
- Finally managed to fix the wires problem in Floor 3 (yayyyyy...)
- Increased player speed
Along the way however, there are security checks to ensure that you are eligible to enter the bunker and survive the apocalypse. If you are unable to pass them, then I'm sorry, guess you'll die.
Credits to www.zapsplat.com for sound effects.
Controls: WASD to move, left mouse button to rotate screen
Warning: this game contains dark humour, some people will be offended.
Fixes after deadline:
- Lowered down mouse sensitivity
- Removed Quit function from WebGL build that would cause an error
- Added Windows and Mac builds (I couldn't add them before the deadline because guess what I gave them all the same file name...*facepalm*)
- Shortened time required for biometric scanner to scan
- Fixed a bug where lift doors could open infinitely
- Tried to optimise wires in Floor 3 (keyword: tried)
- Inverted first person rotation
- Decided to be kind to Linux users and added a Linux build (not tested though so sorry if there are bugs I am unaware of)
- Finally managed to fix the wires problem in Floor 3 (yayyyyy...)
- Increased player speed