
Burst Vein
This game is from ldjam.com, which is currently unavailable.
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Overview
You're Flek, a goblin sent down a mine to investigate why the workers haven't been heard from in weeks. Suspecting a unionisation effort, you delve deeper and deeper into the mine, but things are more than they seem...
The Tamanegi Collective has grown, and keen to take on our most ambitious project yet. Enjoy puzzles, mystery, unionised goblins, and a cosmic entity i̵̲̣̠̒̓͘͘n̸͉͚̜̊d̷̯̓e̸̳̺̤̐s̷̡̡̘̭̓̇͠͝c̵̫̄̅r̸̨̫̈̃̆́į̷̬͌̄b̸̩̈͝a̶̭̿͂͑͐b̷̙̯͈̈́͂̆l̵̥̉̽̐ͅë̵̝̤̻̦̍͒ ̸̹͓̓̆́̀b̴͉̖̳̣̊y̴̮̦̾̑͊̓ ̶̭̅ṃ̴̏̀͝ḯ̵̙̜̘̱̿n̷̨̛͎͓̲ḍ̸̛̜̱̱͋͐s̴̞̻͐͠ ̵̢̈́̎̀͝l̶̙̩̹̟̈́ĩ̴̝̻̈k̷̺̳͎͌͠ͅȩ̴̹͙͌̏̌̕ ̸̤̱̤͐͗ō̷͕̦̫̕͠u̶̙͉̍̓r̸̼̬͉̆̔̉͐͜s̸͖̳̪̼̓̂͐
Controls
- Movement - WASD
- Interact with object - E
- Jump - Space
- Escape - Exit game
Come back and read this if lost!
*Chances are you shouldn't need this, but some players have been reporting trouble finding puzzle elements*
*Key locations*
!> - The bronze key is found in the security station by the watchtower in front of the mine
!> - The silver key is found in a locker
!> - The gold key is found in the middle room when all blood crystals are shattered
*Note locations*
!> - The first note is found in the mess hell on a bookshelf
!> - The second note is found in the living quarters on a table
!> - The third note is found in the kitchen using the silver key
!> - The fourth note is found in the supply room under the stairs
*Blood crystal instructions*
!> - Aim your light at blood crystals up close to smash them and open a corresponding door
Credits
Developed by the Tamanegi Collective
- Artists - @Rubiia, @core69 @polite-stories
- Level Design, Graphic Design - @callum-craig
- Music, Sound Design - @Erik-Bria
- Production - @adamr
- Programming, Puzzle Design - @odakine
- UI, Additional Programming - @Henzoli
- Creative Director, Lead Programmer - @caladrius
Screenshots
You're Flek, a goblin sent down a mine to investigate why the workers haven't been heard from in weeks. Suspecting a unionisation effort, you delve deeper and deeper into the mine, but things are more than they seem...
The Tamanegi Collective has grown, and keen to take on our most ambitious project yet. Enjoy puzzles, mystery, unionised goblins, and a cosmic entity i̵̲̣̠̒̓͘͘n̸͉͚̜̊d̷̯̓e̸̳̺̤̐s̷̡̡̘̭̓̇͠͝c̵̫̄̅r̸̨̫̈̃̆́į̷̬͌̄b̸̩̈͝a̶̭̿͂͑͐b̷̙̯͈̈́͂̆l̵̥̉̽̐ͅë̵̝̤̻̦̍͒ ̸̹͓̓̆́̀b̴͉̖̳̣̊y̴̮̦̾̑͊̓ ̶̭̅ṃ̴̏̀͝ḯ̵̙̜̘̱̿n̷̨̛͎͓̲ḍ̸̛̜̱̱͋͐s̴̞̻͐͠ ̵̢̈́̎̀͝l̶̙̩̹̟̈́ĩ̴̝̻̈k̷̺̳͎͌͠ͅȩ̴̹͙͌̏̌̕ ̸̤̱̤͐͗ō̷͕̦̫̕͠u̶̙͉̍̓r̸̼̬͉̆̔̉͐͜s̸͖̳̪̼̓̂͐
Controls
- Movement - WASD
- Interact with object - E
- Jump - Space
- Escape - Exit game
Come back and read this if lost!
*Chances are you shouldn't need this, but some players have been reporting trouble finding puzzle elements*
*Key locations*
!> - The bronze key is found in the security station by the watchtower in front of the mine
!> - The silver key is found in a locker
!> - The gold key is found in the middle room when all blood crystals are shattered
*Note locations*
!> - The first note is found in the mess hell on a bookshelf
!> - The second note is found in the living quarters on a table
!> - The third note is found in the kitchen using the silver key
!> - The fourth note is found in the supply room under the stairs
*Blood crystal instructions*
!> - Aim your light at blood crystals up close to smash them and open a corresponding door
Credits
Developed by the Tamanegi Collective
- Artists - @Rubiia, @core69 @polite-stories
- Level Design, Graphic Design - @callum-craig
- Music, Sound Design - @Erik-Bria
- Production - @adamr
- Programming, Puzzle Design - @odakine
- UI, Additional Programming - @Henzoli
- Creative Director, Lead Programmer - @caladrius
Screenshots