Although the transition to roundabout blasted my eardrums, it was hilarious. I'm not great at these kind of games so I only got a score of 31 ;-; but that was really enjoyable. Love the jojo reference and the minimalistic approach to graphics as well. One thing that I feel could be improved upon would be visual clarity or a tutorial/manual to explain what each piece is(or maybe I missed it, sorry if I did), going in blind was kind of frustrating because the green food(?) looked similar to the bottles that are labeled trash so I had a hard time distinguishing them if I don't look carefully, could be just me, but overrall pretty fun!
a killer party must have happened the previous night in this house! :P I've enjoyed playin and cleaning my apartment, at least i did it here in game! Cool graphics, animation, gameplay, humor.. a few minor bugs but they aren't a big deal. Cool work Godknows!
This game hit way too close to home... Thanks for the ability to yeet trash out of the window - that's a really nice touch. I was also wondering "what's up with this music change?" mid-game but then I got it... I can only say that maybe the theme here is a stretch, but otherwise an amazing entry!
Short and sweet game with a unique but relatable premise. Much more fun than cleaning up my actual apartment.
There was more strategy to the game than at first meets the eye, since you can choose between taking things to the appropriate place or throwing them in the right direction to deal with them later... or so I thought, until I noticed the bug that everything becomes "trash" once thrown. So now the game is all about yeeting every single object in the direction of the trash can. Too bad you didn't notice that bug before the end of the jam.
The movement was strange - it was neither directly up/down/left/right nor aligned with the isometric perspective, which made it a little hard to aim. I'm confused as to why it would be like that.
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Did you know that ppl dont clean their rooms because it is not a fun activity :?
Let that sink it
Wonderful fun and .... done!
Thanks for the ability to yeet trash out of the window - that's a really nice touch. I was also wondering "what's up with this music change?" mid-game but then I got it... I can only say that maybe the theme here is a stretch, but otherwise an amazing entry!
There was more strategy to the game than at first meets the eye, since you can choose between taking things to the appropriate place or throwing them in the right direction to deal with them later... or so I thought, until I noticed the bug that everything becomes "trash" once thrown. So now the game is all about yeeting every single object in the direction of the trash can. Too bad you didn't notice that bug before the end of the jam.
The movement was strange - it was neither directly up/down/left/right nor aligned with the isometric perspective, which made it a little hard to aim. I'm confused as to why it would be like that.