
Deeper & Deeper Research Ltd.
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Deeper & Deeper Research Ltd. is at the forefront of exobiological research, founded by the Deeper family at the end of the Binomial Dark Ages.
As a loyal Deeper & Deeper Research Ltd. employee, you are off on your first expedition to an unknown biome, to collect artifacts, solve mysteries, and ultimately get out in time for lunch.
Thank you for checking out the game! Check the links below to play on itch.io in the web player - no downloads required. ~I may re-upload with a better resolution but it's 1am and I have run out of coffee~ I have re-uploaded to change the resolution (note nothing else was changed). If you have any issues just leave a comment and I'll try to fix any game breaking stuff!
This was developed solo over 72 hours (and it really felt like 72 hours). All art and sound was developed by me over the weekend, I used the 2d platformer microgame from Unity as a starting point for player movement and their event system, but otherwise developed all the mechanics on top of that myself during the time period.
Controls:
* A, D: movement
* Space: Jump (in looooooow gravity)
* Left click: Interact
* Right click: Super secret mechanic you'll have to play the game to learn about.
* E: Consume health potion (there is a known bug with the health potion UI not showing up, if you get stuck at the end of the level try mashing E).
Known issues:
* Health potion UI bug (see above)
* Unable to jump when up against a wall - just jump without trying to move at the same time and you'll be allowed to jump. Desperately wanted to fix this one but my brain is dead.
* Floating into the sky at the end of the level - is it a bug? Is it a feature? Who knows
As a loyal Deeper & Deeper Research Ltd. employee, you are off on your first expedition to an unknown biome, to collect artifacts, solve mysteries, and ultimately get out in time for lunch.
Thank you for checking out the game! Check the links below to play on itch.io in the web player - no downloads required. ~I may re-upload with a better resolution but it's 1am and I have run out of coffee~ I have re-uploaded to change the resolution (note nothing else was changed). If you have any issues just leave a comment and I'll try to fix any game breaking stuff!
This was developed solo over 72 hours (and it really felt like 72 hours). All art and sound was developed by me over the weekend, I used the 2d platformer microgame from Unity as a starting point for player movement and their event system, but otherwise developed all the mechanics on top of that myself during the time period.
Controls:
* A, D: movement
* Space: Jump (in looooooow gravity)
* Left click: Interact
* Right click: Super secret mechanic you'll have to play the game to learn about.
* E: Consume health potion (there is a known bug with the health potion UI not showing up, if you get stuck at the end of the level try mashing E).
Known issues:
* Health potion UI bug (see above)
* Unable to jump when up against a wall - just jump without trying to move at the same time and you'll be allowed to jump. Desperately wanted to fix this one but my brain is dead.
* Floating into the sky at the end of the level - is it a bug? Is it a feature? Who knows