Virus: Rabbit

co-authored: @freff82, @itsonrandom
Overall★★★★★★★★★★2.97
Fun★★★★★★★★★★2.73
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.11
Graphics★★★★★★★★★★2.93
Audio★★★★★★★★★★2.75
Humor★★★★★★★★★★2.71
In Virus: Rabbit you play as a self-replicating resource consuming virus. You must travel from room to room infecting the machine and consuming resources.

Once you have defeated the security measures in the room you can move onto the next, you must move onto the next room before the current room runs out of memory space.

This game was created for the Ludum Dare 42 Jam by a small team of 4 people (and 1 dog)

Controls


W, A, S, D or Arrow Keys - Move around
Mouse - Aim
Left Click - Attack


Team


* Rob Parker - Programming, "Art", architecting,
* Josie Messa - Programming, bug finding, Coffee fueled screeching
* Chris Bean - Programming, Supplier of pastries, level design
* Matt Rattley - Music, Remote support, Gif finder

Special Thanks


* Spotify - endless music
* The handful of people who joined the twitch stream
* Redbull/coffee
* Mite, the 12 year old cocker spaniel for distracting us.
* Ed Moffatt for the creating our "company" logo.

screenshot
Genres: action
Tools: Unity

Comments27

ludum1118
ludum111813 Aug 2018, 20:33
Interesting game however the background could use some variation to help orient the player.
Plukers14 Aug 2018, 16:40
Fun little game. I think your idea and the setting is very innovative. I also like how you capture the digital feeling with your soundtrack.
Fighting is missing some form of feedback, it feels like hitting the air.
But otherwise cool idea and great execution!
Squidly
Squidly14 Aug 2018, 16:55
I agree with ludum, there's not much to know where you're at here.
C0nst4ntin14 Aug 2018, 19:51
Neet little game. It was a nice interpretation of the theme and I liked the audio. To add some extra feeling, when you attack you could have added a small screen shake or something :). Overall nice game!
KMCE14 Aug 2018, 22:58
Very interesting concept. Found i kept losing myself though among the other rabbits, as the movement is quite quick. I really liked the audio track.
Angela K.
Angela K.15 Aug 2018, 04:30
I liked the fire wall and Shield, I got lost in my own rabbits too often and yes I didn't know where I was half the time.
the_ShaderMaster15 Aug 2018, 18:12
Nice concept you got there mate :D Graphics of my white rabbits were glitching out! But since they are supposed to be viruses...mmmmh
Jokku
Jokku15 Aug 2018, 18:27
Nice game! Gameplay was fun and the music was catchy. Differed enemies would have been nice and the movement speed is in my opinion too high. But overall a fun game!
Zayah0_015 Aug 2018, 18:29
idk if its a bug but my rabbit kept moving on its own other than that very innovative
Rob Parker
Rob Parkerauthor16 Aug 2018, 09:19
Thanks everyone!
@the-shadermaster - I'm happy to hear you noticed and thought the graphics were glitching out because that was the effect i was going for. As you noticed, they are viruses so i wanted them to be glitchy.
@zayah0-0 - unfortunately that is a bug, we think it's because when the spawned rabbits spawn they briefly collide with your rabbit which causes you to move. We didn't find a way to fix it in time or properly diagnose it so i guess it's a "feature".
@jokku - Thank you for the feedback, in future i may go for a slower speed but we wanted a kind of manic feel to it and the fast movement speed definitely added that. Although i guess we could of lowered it a tiny bit.
JustinMullin16 Aug 2018, 12:20
I like the simple little tune and the look of the rabbits. Something about the constant cloning and the rabbit sprite feels very "mischievous hacker" which was great. I didn't initially realize I had to defeat all of the enemies to move on (even though it was spelled out clearly in the instructions, I missed it), so the first couple times I did very poorly, trying instead to avoid large groups of enemies. In retrospect I'm actually not even sure you can be hurt by the enemies!
DarkGuardsman
DarkGuardsman16 Aug 2018, 12:20
Good concept, nice graphics but couldn't figure out how to destroy things.
interpol
interpol16 Aug 2018, 12:50
Quite simple and pretty game. But as other mentioned movement speed is too high. Also, it will be good to see some sort of visual effects when you hit the enemy.

The concept is interesting to me and I think the game has a potential to grow into something (e.g. some sort of casual game).
boyTurnedRobot
boyTurnedRobot16 Aug 2018, 18:34
I liked the feel of this game, it was very old school. It was a little hard to tell if I was attacking something, but nothing game breaking. Did the dog do the music? Because that was some cool music. Good work!
loonydrope
loonydrope16 Aug 2018, 19:18
Nice game!

I was at first a bit confused when I attacked enemies, not knowing if it worked or not. Maybe this would be something to add, a visual or audio effect as feedback for a successful attack.

The concept is cool and I like those funny rabbit viruses fighting against firewall and others!
Frozen Stick
Frozen Stick18 Aug 2018, 08:38
Pretty good idea and it fits the there nicely.Although I believe has potential to become a much bigger game.It becomes harder after each level but its pretty much the same level only more enemies.Great job overall :)
Bungalow18 Aug 2018, 09:04
While the graphics aren't beautiful, they weirdly work perfectly well with the game. Great job and I hope to see more stuff from you!
Balance686
Balance68618 Aug 2018, 23:17
Creative take on the theme! The music is fitting and I like how your clones block your shots because it ramps up the difficulty. The game over error message is funny as well. I'd like if you could see your projectiles because it's a bit hard to tell what you're hitting besides the enemy eventually disappearing. Some retro sound effects would be nice too.
Good submission!
dk5000p21 Aug 2018, 13:13
I believe the system crashes too quickly. Also, why do my clones not attack? I would have enjoyed some sound effects, also. I enjoyed the concept and liked the music. Also, the game over screen was nice. It was fun to play.
Matoux42
Matoux4222 Aug 2018, 09:16
A cool small game !

If I had just one bad thing to say, it's that you don't have enough feedback when you hit an enemy.
T8kk
T8kk23 Aug 2018, 11:37
Oh interesting concept, I wish my clones would also kick some ass against the system when they are spawned to create a big brawl haha. I think the dynamic of the game would have had another layer if I had health or something since I did't get afraid of the opponents on the map which turned out to be harmless? Maybe I did't play the game correctly but I got past many levels until I overloaded the system too quickly haha. I really found the core idea fun and the theme also seemed cool, the overall execution was good and the background tune was nice too. I liked it, good entry.
MartinTristan
MartinTristan29 Aug 2018, 09:56
pretty cool concept! would be great if there was some kinda feedback when attacking the enemy. i thought that the enemies were indestructible. i also encountered a glitch where my rabbit flew far, far away from the level. the audio is pretty cool! overall a good and interesting take on the theme. how about playing my game too? :D
https://ldjam.com/events/ludum-dare/42/dark-lord-ludum-dare
Drums
Drums29 Aug 2018, 14:33
Great idea and theme for a game. Hilarious that you used a rabbit to multiply. Super fast movement, sometimes buggy, but overall the graphics and enemy design were very nice. Good job!
Roman Petrov
Roman Petrov30 Aug 2018, 08:11
Very literal usage of the theme :) I liked this game, it's very dynamic and fun to play. It wasn't very clear for me when I'm hitting security systems (if I'm hitting it or not), some more visual feedback could help with it.
Nerzal30 Aug 2018, 17:28
The movement speed was a bit too high, but overall a fun game :)

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