
DeepPsy
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Collect everything you can.
Win the psychological war in your mind and make it to the end of the day.
Every day is a victory, don't give up.
How to Play:
Just collect everything and find the exit (use the W, A, S, D keys and the mouse to walk)
The browser version may be a little unstable.
Sorry for the inconvenience, the problem with the link is already fixed!!!
On the idea behind the simulation:
At first things seem to be fine until you fall and get hit by one of them:
- *Deepression:* you walk as if you have no desire to walk, without spirit, almost as if you are dragging yourself. — (Black Portal)
- *Anxiety:* you are walking fast, you get nervous and start to shake. — (Blue Portal)
- *Panic:* You are very anxious, running and do not know where to go. — (Red Portal)
The game offers three possible gameplay experiences based on different psychological disorders.
Each portal represents a psychological disorder.
Post Jam:
I added a collectible item to the post jam version where help and treatment options appear in addition to normalizing the gameplay for a few seconds. (Download only)
Unfortunately, I couldn't dedicate myself to Jam as much as I would like, but here is my submission and this is my first time, as a programmer, using Unity for a Jam!
Win the psychological war in your mind and make it to the end of the day.
Every day is a victory, don't give up.
How to Play:
Just collect everything and find the exit (use the W, A, S, D keys and the mouse to walk)
The browser version may be a little unstable.
Sorry for the inconvenience, the problem with the link is already fixed!!!
On the idea behind the simulation:
At first things seem to be fine until you fall and get hit by one of them:
- *Deepression:* you walk as if you have no desire to walk, without spirit, almost as if you are dragging yourself. — (Black Portal)
- *Anxiety:* you are walking fast, you get nervous and start to shake. — (Blue Portal)
- *Panic:* You are very anxious, running and do not know where to go. — (Red Portal)
The game offers three possible gameplay experiences based on different psychological disorders.
Each portal represents a psychological disorder.
Post Jam:
I added a collectible item to the post jam version where help and treatment options appear in addition to normalizing the gameplay for a few seconds. (Download only)
Unfortunately, I couldn't dedicate myself to Jam as much as I would like, but here is my submission and this is my first time, as a programmer, using Unity for a Jam!