Diggy the Dig

by yngvarr
co-authored: @syudzius
Overall★★★★★★★★★★3.61
Fun★★★★★★★★★★3.46
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.34
Graphics★★★★★★★★★★3.65
Humor★★★★★★★★★★3.39
_Our dog is strange, for sure. I mean, not in the usual cute way, it doesn't walk on two paws or play chess or something. It's just... I sense something uncanny in it, something wicked, as if it knew something._

_Or maybe I'm just overreacting. Of course, every dog tries to bury it's bone as deep as possible. But I assure you, this dog doesn't keep it's bones in the backyard. Something like the temple of an ancient cult suits it more. I just can't stand this dog._

You play as a dog trying to bury its bone in a very specific spot deep under ground. You can throw it with `k` to stun creatures, run with `wasd` and jump with `spacebar` (hold it to jump higher). Catching the bone while airborne gives you an extra jump.

*

That was intense! I still don't quite understand what this game is.

Credits:

* Igor - programming.
* Veronika - visuals.

*

Updates:

* v1.0.1 — added several phrases to an easter-egg; all the bugs and inconveniences of the original version are still there.
Tags: #cute
Genres: platformer

Comments18

Préda
Préda27 Apr 2021, 02:30
Nice game, really liked how the bone bounced and returned
INCD021
INCD02127 Apr 2021, 05:35
Short and sweet, I like the idea of stunning and using the enemies as platforms. I did have trouble with the in air throwing of the bone, but spam-clicking space and k worked. Nice Job :thumbsup:
Divagated28 Apr 2021, 16:59
Nice platformer. I've always liked games where there was an interesting way to gain jumps. Bouncing the bone off the wall and catching it mid air to regain the jump felt really satisfying.
Yword
Yword28 Apr 2021, 17:00
I just finished it, really interesting and unique mechanics! Nice works! Maybe can add some ingame info or text to teach player about the airborne jump.
mr forty two28 Apr 2021, 17:06
Very good game. The mechanic of throwing the bone was interesting and very cool, though a bit difficult at the start. Great graphics. I like the story line as well, very funny.
Flying Dog Fish
Flying Dog Fish28 Apr 2021, 19:50
That's a very cute doggy and a nice platform game. The catch and jump mechanic is a little bit awkward, but works.
JoeDev
JoeDev29 Apr 2021, 19:31
This game is so cute! I liked the platforming and the interaction with the bone both as a weapon against enemies and also as a means to extend your mid-air jump was an interesting design, and good fun. Also enjoyed that enemies had to be knocked out in the right place to be used as platforms themselves, adds some strategy to when to knock em out :thumbsup: Good job team, this was fun :)
SecretPocketCat
SecretPocketCat30 Apr 2021, 08:50
The bone jump is neat, though it feels a bit finicky given the player has to jump twice, but it might work well for long as opposed to high jumps. Using enemies as platforms is just great.
Shame it's way too short. I was really looking forward to using enemies as platforms while doing the catch-bone jump.
The horizontal movement correction is nice, though I was missing coyote time (or maybe it's short enough that I didn't notice).
commanderstitch
commanderstitch1 May 2021, 04:40
Oh such a cute game! i finnnnnnished it! whoo hoo! Jumping mechanic took a bit to figure out, but simple enough to be interesting. :-)
KinGelaim2 May 2021, 09:34
It’s a really really cute game!
Frank Gevaerts
Frank Gevaerts2 May 2021, 20:48
I like this a lot, for the bit I got through. I think I figured out the bone double-jump, but I just can't do it... Very nice theme though!
Lucky-Trident3 May 2021, 16:44
Cute artwork and concept ! I like how getting rid off your only weapon makes you jump higher !
Nice risk and reward !

What's up with the sunglasses-wearing potatoes though ?
NicMagnier
NicMagnier4 May 2021, 16:40
What a really nice game. It starts like a very standard platformer but how the bone is used throughout the level makes it really stand out. Having the bone bouncing back walls is a nice idea, especially when used to make the character double jump.

Really well done.
tanatb4 May 2021, 17:47
I really liked the concept of using the bone as a way to give you a double jump, I think with a little bit more tinkering it could feel very intuitive (like in Mario Odyssey how you throw Cappy out and he gives you a nice vertical boost when you hit Cappy). I think most mouse and keyboard games would use left mouse click or left-shift rather than k for a throw-type action.
DeathStorm6 May 2021, 20:24
Loved the Game.
The Art Work including Graphics and Animations where awesome.
Was not sure if I like the double jump mechanics but in the end they worked pretty well. Voerall the controlls where really good.
I was a bit disappointed that nothing happend at finding the unicorns but so it is.

I faced a situation in your game where you had no chance to forward anymore when you throw your bone in a then unreachable place. So I had to kill myself. And I found out, that enemies are only dagerous directly in front of them. They Back are pretty friendly ;)

Great Game Well Done.
ultrashel9 May 2021, 16:36
Nice art work and good gameplay :) Good job :thumbsup:

Suggestion: FTUE can be improved a bit by adding in-game hints about a throwing mechanic. It was a bit hard to understand this mechanic without reading the description on the page :eyes:

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