Dreamcatcher

Dreamcatcher

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.02
fun: 2.56
innovation: 3.17
theme: 3.38
graphics: 2.70
audio: 3.11
humor: 1.80
mood: 3.38
Stereo Sound -> Highly recommend you play with headphones.

Controls:
It's WASD movement. Arrow keys change orientation (their use is both critical and intentionally disorienting, being lost is kinda the vibe).

My first Compo... there's a lot of the idea still on the table, a lot of execution gone wanting, and the code is hillariously frantic. So yea, I loved it, hope you like what I was able to pull together.

This is a puzzle, memory game. Please don't give up if you die a couple times. You are meant to die over and over until you figure it out. There is an ending, I promise!

post jam patch notes: updated to fix softlock due to collision mask with cans, included key down movement 4/25/21, fixed mining empty spaces bug and layout 4/26/21, running out of energy no longer causes restart 5/6/21.

The official jam version is hosted at my website sam.garden, note that if you decided to play it you may softlock during sleep due to collision mask issues with the cans and dreamcatcher. If you've made it that far you're gonna be real salty if it happens so I recommend playing with the bug fix.
Found a bug?
Tell us on Discord