EARTHWYRM

EARTHWYRM

This game is from ldjam.com, which is currently unavailable.
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overall: 4.26
fun: 4.19
innovation: 4.21
theme: 4.05
graphics: 4.23
audio: 3.74
humor: 3.00
mood: 3.69
A puzzle where you need to guide a worm through a series of puzzle rooms, by changing the environment around it.

There are 17 levels in total. The progress is saved on exit, you can continue from where you left off.

Hotkeys

* Alt+Enter — Toggle fullscreen
* F1 — Show FPS

Everything else can be controlled with the mouse, but you can use hotkeys for most actions. They can be viewed in game by holding the mouse over buttons.

* Space — Play/pause
* R — Restart level
* Tab — Change game speed
* 1..4 — Select a tool
* Left-click (with an active tool) — Use the tool
* Right-click — Deactivate the tool

Help I'm stuck

* Level 8 — The exit is not where it normally is. I tried my best to hint at its location. (answer)
* Level 12 — What else can you bomb? (answer)

* How does the "Bait" work?

When a worm bonks into a wall and can't decide between going left or right (because both directions are equally [un]obstructed), normally it always goes right. But if you place a bait, it will move in the direction of the closest bait instead.

The bait is only considered when left and right paths are equally good. If one of them requires digging and the other doesn't, the bait will be ignored and the second one will be selected.

Note to Linux users

The Linux build is experimental. If it doesn't work, run the Windows build using Wine.

Make sure the working directory is set to the directory where the executable is. (`cd LD48_earthwyrm_v1.2.1_linux`)

If you tried the Linux version and it worked (or didn't work), please tell what distro and version you're using!

Changelog

* v1.2.1 — Apparently play & pause icons were swapped.

* v1.2 — Can no longer exit pipe sideways. Fixed a huge skip in level 10.

* v1.1 — Built with more recent library versions. Fixed misplaced tiles in level 12. Removed a dumb shortcut in level 16.
Found a bug?
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