Falling Into Dreams

Falling Into Dreams

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.82
fun: 3.73
innovation: 3.14
theme: 4.20
graphics: 3.52
humor: 3.20
mood: 4.18
You've worked all night on your game jam, and now it's time to sleep. But the city is waking up, and it's hard to enter a deep slumber with all the noise. Guide our hero deeper and deeper into repose by collecting "sleepy things" and avoiding or breaking "not sleepy things".

Make sure you unzip the file before running it.

Controls:
* Arrow Keys or WASD => Move Left/Right
* Tilt Phone => Move Left/Right (Android only)
* Tap Mouse or Click Phone => Break obstacles (some cannot be broken)

Gameplay:
* Gather "sleepy things" to fill up the sleep bar, and avoid hitting "not sleepy things", which reduces it.
* Fill up the sleepy bar to reach a new deepness of sleep (level), but if the bar empties you'll have to try again.
* Some "not sleepy things" can be broken by tapping/clilcking them.
* This game is optimized for phones, so the layout may look a little odd on Desktops!

Screenshots:

About:
This was my first game jame entry made using Godot! I learned a lot, and enjoyed using the engine quite a bit!

Audio Credits:
https://github.com/sorlok/LD48/blob/main/Attributuion.txt

(Note: Linux may not work; I can't test on Linux at the moment. Please let me know if it works or not!)
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