Wow that is fun! This game kinda already exists but I do like your wrapper around it. If it ain't broke don't fix it and I would never have thought of the wikipedia game as being "deeper and deeper".
I really like this idea, but I think the time limit is somewhat short, and it would be nice if it randomized it slightly for better replayability. It doesn't quite seem like you can tell if you want it to be a puzzle game or more of a race. If it's the former, then the difficulty is good, but the time is too short, if it's the latter, then it needs some sort of randomization and the difficulty needs to go down. Computer -> execution is frustrating because many pages talk about execution but only a few actually have a hyperlink to the target page
Points for innovation and reminding me of wikipedia link rabbit holes. A quick note though, I have no script and noticed that the timer wasn't showing until I whitelisted the game's web page. I don't know how that would impact gameplay but I imagine it might just allow for unlimited time.
If it's not random I'm not sure how much replayability it would have, but maybe someone would speed run it :p
Pretty fun. I know the idea of 6 degrees of separation has been played as a game before but its far more satisfying to actually have a system there telling you that while you took four clicks to get from Rivers to the Pacific Ocean there is actually a path that only takes two.
Wow, you and I made almost the exact same game! Great minds think alike!
It was interesting to see the different directions you took the idea. Adding a timer was a nice way to add some intensity, and I liked how you started out with single-click paths to reinforce the concept.
The game is really innovative. I liked this game a lot in HS, and you gave it a really good shape. The only thing I can say, is : It's too bad that the link are always the same. I would have love that the game randomize the link from one play to an other, to add more challenge to it.
@mahalis@avi Thanks for your comments! Indeed, I didn't have time during the game jam to pick the levels randomly, but I will certainly add it in the future. In the meantime, you can still replay the game, speed run the first levels, and try to beat the high score. For now, nobody has gone further than level 16!
The leaderboard is a great addition. I tried to go for a speed run since it's the same links at each time. (Also I may have used CTRL+F to find links faster)
Very innovative! The idea of researching as a rabbit hole to go deeper into links and pages is brilliant!!!! The score is a nice touch makes wants to try it again.
Wow very wel linked to the theme. I like that you predefine the words so you know the search is interesting. I played a similar game before but they just choose random words.
Really cool idea. I would love to see how this could work with hand crafted pages rather than real. This might allow for smaller pages, and levels with much higher depth.
Oh this was an unexpected surprise! Not sure how you integrated Wiki into a game, but it works well. Really cool that you have taken a fictional game and actually given it structure to have a leaderboard etc. Well done!
Turning the Wikipedia game into something with scoring and a leaderboard is a pretty neat idea. I like how having a limited number of clicks really made me stop and think about each action instead of clicking at random. I wound up getting pretty high on the leaderboard (5th place at the time of commenting). However, having the same fixed searches in the same order does hamper the replay value. Having a hand curated set of puzzles could still work, but randomizing the order would help prevent the game from getting repetitive. Overall, a very clever entry. Nice work!
On a side note, I also noticed it was possible to skip levels by closing the tab, then opening a new one. I'm not sure if it's possible to cheat the leaderboard with this, but I thought I'd point it out just in case.
Another Wikipedia game! (I made one too!) Yours is very polished! Nice that you could do it in the usual browser, I had to make an Electron app. I like the scoreboards and fixed levels, I originally planned to do that too but pivoted to a different style. I think a lot of your levels are way too easy, even after 5 levels it was still ~2 clicks to the goal. Rarely had to explore the topic. I think you could make the levels more challenging to push people to explore more and discover new things.
This is a hilarious take on the theme. Such a simple idea and something we've all played before but executed quite well and wrapped in an actual game shell. Nice.
Good work! This is the second Widipedia game I've played, (I played impbox's game yesterday) but I was impressed that this ran in the browser. I legit didn't know something like this was possible!
I enjoyed the time constrain as a difficulty mechanic.
Really cool that you were able to get this working! I used to play games like this with my friends and its cool to have a wrapper around the whole thing.
Finally someone made it into a real game! Awesome idea and a really cool spin on the theme, unfortunately there's a bug that enables you to don't lose at all. I won't spoil it here, but feel free to contact me :D Awesome game and really great execution!
This is the kind of game we play on discord servers past midnight ^^. Awesome to see it in a form a true game. It would be great if this ended up as an online multiplayer game with randomly generated target and sources.
Enjoyed playing this game! Great take on the theme. Interesting only having a set amount of clicks as sometimes a wrong click could take you down the wrong track, but this made it fun and I learnt from my mistake and re-tried!
Fun little wrapper for the classic Wikipedia game. One thing that would make it better would be to hijack the cmd+f shortcut, which wouldn't completely stop cheating (as there are still ways around it), but at least it would make it a little harder.
Hey, Its pretty fun, maybe it was just me, but the formatting was a bit weird on my browser, and the use of Ctrl+F can make it a bit unfair for people who dont use that. But hey, its just a quick game, and a pretty good one. I would love it if you were able to set custom starting and ending points and such to make custom "levels"
Cool game! Reminds me a lot of this—https://www.thewikigame.com/ —but I liked the idea of having a leaderboard, as well as a set order of links that *everyone* competes on. It would be cool if this game had both this standard mode as well as a random mode, where a novel pair semi-randomly generated pages would be given and the player would have to find the path.
Well, this definitely wins for innovation, never thought I'd see a game like this. I guess I sort of "cheated" by using my browsers "find" functionality, but I consider it a legitimate strategy.
As I'm sure you've already been told, super cool concept! I've seen people do these "wiki-page-to-page-speedruns" before and it was cool to have played one this LD!
It would be fun if the pages were a bit more randomized to make the game more replayable. Maybe do this by having a short tutorial and then start the game. On the other hand, I guess that would make the leaderboards less accurate.
Pretty good idea that goes well with the theme. It's nothing new, but it's quite unexpected in a game jam and well executed too! Also the leaderboard is a great addition to the game. Would be really cool to have the levels randomized, and maybe disable ctrl+f because I feel it's kinda like cheating.
I loved the concept, it's great! I had some issue with Harry Potter though, it needed Harry Potter exactly, instead of Harry Potter (character).
I played around with it to see what I could get away with and broke it, I figured out two different ways to "cheat". Please delete my highscores, they're the first three.
Good job, that's a really neat little game. The idea is not new, but it's cute to have built an interface and a more formal way to play, good effort! I feel like the connection to the theme is a little tenuous, but it doesn't really matter. The game has always been fun, and it's fun here too! Tight little scope, well executed, makes me think of games like skribbl.io that could be very nice online social activities for friendgroups over voice chat and stuff, with a little overhaul. Keep up the good work!
i believe there is a fairly well known game "wikirace" but i like your take with limited clicks and this is still really cool that you were to recreate it! very addicting to go down wiki rabbit holes
Really interesting use of the theme! I guess it's common but I never played something like this! It's against the spirit of the game but you can cheat with find command in browsers. Maybe you can do something about that?
You know what? You can make it a successful game, like the Geoguessr. It's so interesting and challenging in a new way. The possible improvements: randomize the order of the pages, block the ability to use the "back" button and the search function. Overall it's a great experience. I Hope, you'll get a chance to develop it further.
Very cool interpretation of the theme. It was executed well and I thought showing the optimal number of clicks at the beginning of each was a nice idea. The only issue I found was with the Harry Potter one since there a few different ones for the series and character and it was not initially clear which it wanted.
That was a really unexpected concept! It worked really well and was quite fun, good job!
Although I had a small problem on my first playtrough: the game started at the level 2, and I'm pretty it skipped another level (the one from Game Jam to Ludum Dare).
Apart from that, it was well executed, the timer and clicks limit were enough to make it challenging. Good job!
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If it's not random I'm not sure how much replayability it would have, but maybe someone would speed run it :p
It was interesting to see the different directions you took the idea. Adding a timer was a nice way to add some intensity, and I liked how you started out with single-click paths to reinforce the concept.
Nice work!
The only thing I can say, is : It's too bad that the link are always the same. I would have love that the game randomize the link from one play to an other, to add more challenge to it.
If you'd be able to randomly generate the levels thatd also be sick!
(Also I may have used CTRL+F to find links faster)
The score is a nice touch makes wants to try it again.
I played a similar game before but they just choose random words.
Great job !
On a side note, I also noticed it was possible to skip levels by closing the tab, then opening a new one. I'm not sure if it's possible to cheat the leaderboard with this, but I thought I'd point it out just in case.
I enjoyed the time constrain as a difficulty mechanic.
Awesome game and really great execution!
Awesome to see it in a form a true game. It would be great if this ended up as an online multiplayer game with randomly generated target and sources.
I'm so fan ^^
Thank you for your game, I will propose to play with my friend.
Hope you create an application :D
I guess I sort of "cheated" by using my browsers "find" functionality, but I consider it a legitimate strategy.
It would be fun if the pages were a bit more randomized to make the game more replayable. Maybe do this by having a short tutorial and then start the game. On the other hand, I guess that would make the leaderboards less accurate.
Would be really cool to have the levels randomized, and maybe disable ctrl+f because I feel it's kinda like cheating.
So far my record is 45 points (yes, I am that idiot who forgot to put name).
I played around with it to see what I could get away with and broke it, I figured out two different ways to "cheat". Please delete my highscores, they're the first three.
This is super fun and seems to offer a lot of possibilities.
One of the most original entries, congrats!
Although I had a small problem on my first playtrough: the game started at the level 2, and I'm pretty it skipped another level (the one from Game Jam to Ludum Dare).
Apart from that, it was well executed, the timer and clicks limit were enough to make it challenging. Good job!