*"All I want to do is to Go Deep! Avoiding bones and getting diamonds to keeping me alive so I can make a higher score."*
Your ship can take 3 levels of damage! If you reach a critical level your ship is destroyed! So Hitting walls and bones are not recommended.
There's a huge tutorial to show you how to play :) You can even turn off the audio if you start getting dizzy! Avoid them!!! They are bad
Get them! They are shining and helps you to go deep! For every 10 diamonds you repair a level of damage! You'll accumulate them if your ship is intact.
CREDITS
- Programming: @ricna - Art 2D (ship, props and UI) and voices: @kamilo - Art 2D (background): @pop800
Love the soundtrack and the sound effects. Pretty entertaining. After a couple of conservative attempts I decided to YOLO it and try to go as fast as humanly possible, but it seemed like the... ship(?) reached terminal velocity in free fall. We need to go faster, doc!
I loved the controls too @hypercubegames! The first game I made was with Action Script and was something like that too. I loved to put it this game as well
I was watching the game on the stream, when I heard the opening music I had to play it :D It is very juicy. I wish I could upgrade my ship between the sessions.
The (awesome) sound design and jazzy theme of the game contrasted a lot with the Huntress lullaby that plays on the main menu. That was kinda odd xD !
The game itself is basic, but it works pretty well and I spent some time trying to improve my score ^^. But once you get used to the ship physics, the game is really easy... Maybe a simple fix would be to have a "fuel" jauge, so slowing down would have a cost ?
Really challenging and fast paced! Maybe it will be more fun to play if can zoom out the view a a bit, so that more incoming obstacles can be seen on the screen. Nice works!
Well, I can't really control submarine properly and can't react to the bones. Could it be that the game tied with the FPS counter? Overall, music is very groovy, I like that, sounds also. Graphics are neat . Great job, thank you!
Took me by surprise how fast I started my descent. Took me a couple times to realize I could control that. It was fun.
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LDJam user 028 Apr 2021, 16:47
Interesting game. Seems like the player can just be extremely safe and always just move slow. And it kinda seems almost forced since the player can barely see below the ship. If there was some kind of limit to fuel or had more warning for the incoming bones, it'd incentive more risky and fast paced gaming.
Fun game, couldn't stop laughing at the voice lines. It might be a good idea to add like a slowly regenerating fuel bar or something to the upward movement so you cant indefinitely float and take all the time you need. Overall fun time. Thanks for the game.
Very Fun game. The voicelines were pretty sweet. Maybe an increasing difficulty would be a good idea, I managed to get to 1500 pretty easily and then I just dropped because it was getting repetitive. Still had a good few minutes of fun playing it. Thank you. Btw. how old is your son?
@maratg2 You can use W to go up and give a break to control the speed of the ship, and then you have more time to react to the bones and feel free to go up and catch a diamond you left behind :)
Very cool game, very nice font and graphics. Audio is one of a kind! Not much to say besides maybe adding more items. Maybe you could have a fuel meter, with fuel items, maybe some speed boosters, some shields, etc. All sorts of items could more variety to the gameplay.
Also on a side not, on the WebGL version, it'll throw an error when you press on "Quit", not a big deal, but I just wanted to let you know! Great game!
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Arthurds1 May 2021, 12:29
You guys did great! That full bar would make a huge difference. Thanks for submitting it! -PomoTheDog
Solid game! It took my a while to get used to the controls/physics but afterwards it was a pleasant experience. Congrats on your first jam together with your son!
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All them was made by son @kamilo! His first jam! He worked on the art 2D and sounds! Thank you for your support @mrjesse!
The game itself is basic, but it works pretty well and I spent some time trying to improve my score ^^. But once you get used to the ship physics, the game is really easy... Maybe a simple fix would be to have a "fuel" jauge, so slowing down would have a cost ?
Otherwise, good game :)
Btw. how old is your son?
Also on a side not, on the WebGL version, it'll throw an error when you press on "Quit", not a big deal, but I just wanted to let you know! Great game!