
Lumiric Chase
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Multiplayer game! The first player should pick the Shade, then up to 4 others should pick Dreamers!
It's a chase-tag-hide-and-seek game :D
:man: Playing as Dreamer: [WASD] to Move, [SHIFT] to Sprint. "F" to interact (Charge Lumiric Flame and light the Bonfire)
:eye: Playing as Shade: WASD] to Move, M1 (Left Mouse Button) to Attack Dreamers! "F" to Capture! :fire:
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"Lumbra is where dreams go to die. Your only hope is to find a signal before the shadows find you."
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1. Beg for a Sign: Find Lumira. She is the source. If she answers, you get the Lumiric Flame.
2. Light the Beacon: Take that flame to your Bonfire. It’s your lighthouse. Feed it until it’s strong enough to break the silence.
3. Fight the Stagnation: The Shade will kick your bonfire to make your signal fade. Don't let it.
4. The Choice: Once your signal is 100%, you are safe. But will you Wake Up alone or stay in the dark to help your friends find their way?
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Meet Kate, our main Dreamer. She’s small, she’s lost, and she’s desperately begging for a signal. We wanted her to feel fragile against the overwhelming darkness of Lumbra.
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* The Shade: You are the interference. Sabotage the bonfires and keep them lost in the static. You can't enter the light of a finished signal.
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Developed for Ludum Dare 59.
*"Help me! Give me a signal!"*
It's a chase-tag-hide-and-seek game :D
:man: Playing as Dreamer: [WASD] to Move, [SHIFT] to Sprint. "F" to interact (Charge Lumiric Flame and light the Bonfire)
:eye: Playing as Shade: WASD] to Move, M1 (Left Mouse Button) to Attack Dreamers! "F" to Capture! :fire:
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🌌 LUMIRIC CHASE
"Lumbra is where dreams go to die. Your only hope is to find a signal before the shadows find you."
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📡 THE THEME: SIGNAL
For us, a Signal isn't just tech—it's a desperate cry for help. When you find the light, the first thing you'll hear is: "Help me! Give me a signal!" The game is about that struggle: keeping your signal alive (your Bonfire) while the "Noise" (The Shade) tries to jam your frequency and keep you trapped in the void forever.---
🔥 HOW TO PLAY
1. Beg for a Sign: Find Lumira. She is the source. If she answers, you get the Lumiric Flame.
2. Light the Beacon: Take that flame to your Bonfire. It’s your lighthouse. Feed it until it’s strong enough to break the silence.
3. Fight the Stagnation: The Shade will kick your bonfire to make your signal fade. Don't let it.
4. The Choice: Once your signal is 100%, you are safe. But will you Wake Up alone or stay in the dark to help your friends find their way?
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🎨 ART & TEAM
This is a special one! First time my wife is helping me with art in a game jam! She’s doing all the pixel art in Aseprite.Meet Kate, our main Dreamer. She’s small, she’s lost, and she’s desperately begging for a signal. We wanted her to feel fragile against the overwhelming darkness of Lumbra.
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⚔️ THE ROLES
* Dreamers: Collect charges, heal at Lumira, and fuel your beacon. If the Shade hits you, you lose 50% of your signal.* The Shade: You are the interference. Sabotage the bonfires and keep them lost in the static. You can't enter the light of a finished signal.
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Developed for Ludum Dare 59.
*"Help me! Give me a signal!"*