
Gridroots
Draw the roots of a tree, filling every space on the grid and satisfying the clues on the side. Developed using my fork of Puzzlescript.
Controls: Drag left mouse button to place lines, drag right mouse button to remove them. [Z] to undo, [R] to restart, [Esc] for level select
Rules:
1) Round circles are trees. Roots can branch from this point. You can't add roots here yourself.
2) Place one root (drawn as lines) on each tile. Roots can either be straight or a 90 degree turn. All roots must connect to the tree. (Three- or four-way crossings are not allowed.)
3) All roots must finish with a dead end: they cannot connect to other roots. (Sometimes, roots may already placed.)
4) Rows or columns with a number must contain exactly that amount of 90 degree turns, marked with the red dots. (The tree also counts as a dot.)
Uses the Kitchen Sink font by Retroshark and Polyducks.
Controls: Drag left mouse button to place lines, drag right mouse button to remove them. [Z] to undo, [R] to restart, [Esc] for level select
Rules:
1) Round circles are trees. Roots can branch from this point. You can't add roots here yourself.
2) Place one root (drawn as lines) on each tile. Roots can either be straight or a 90 degree turn. All roots must connect to the tree. (Three- or four-way crossings are not allowed.)
3) All roots must finish with a dead end: they cannot connect to other roots. (Sometimes, roots may already placed.)
4) Rows or columns with a number must contain exactly that amount of 90 degree turns, marked with the red dots. (The tree also counts as a dot.)
Uses the Kitchen Sink font by Retroshark and Polyducks.
Comments12


thatnoobles27 Apr 2021, 21:46
i've never seen a game like this before! it's really clever. great puzzle design and an interesting take on the theme.

IcarusDev27 Apr 2021, 21:51
Solid puzzle game, hard for me, but still entertaining. Nice job!

NvrSkipGameDay27 Apr 2021, 21:51
A cool puzzle game! It was pretty challenging (in a good way). The SFX made it feel like I was solidly placing roots, too, it felt well put together. Nice entry!

Maxwell300027 Apr 2021, 22:06
Very fun puzzle game! It made me really have to think hard about what I was doing. The one thing I wish this game had was some sort of marking mechanic like you can do in sudoku type games. Being able to mark squares with colors or symbols to help me think out solutions would help a lot with planning. Really fun game!

BoxedMeatRevolution27 Apr 2021, 22:17
I beat the final extra puzzle!
I really enjoyed this game. I actually spent some time thinking about a "growing roots puzzle", but then went with a different idea. I think you really pulled it off! The puzzles get pretty tricky, but you can generally reason about where the bends need to go. Great work!
I really enjoyed this game. I actually spent some time thinking about a "growing roots puzzle", but then went with a different idea. I think you really pulled it off! The puzzles get pretty tricky, but you can generally reason about where the bends need to go. Great work!

JaeLiinah27 Apr 2021, 22:38
Fantastic job! The concept is compelling and while at the surface feels simple enough, gets really challenging! Audio feels right, graphics get the point across well.

oeschmid27 Apr 2021, 23:54
Beat the final extra puzzle! Lots of fun. Wishing there were a few more :P

stevenjmiller28 Apr 2021, 04:08
Incredible game, I finished all of the normal and extra puzzles. The mechanics are great and the levels are very well designed.

Argon29 Apr 2021, 08:31
A real brain twisting game, I love it !

TaliOS29 Apr 2021, 12:59
Really clever puzzle game, great entry !

Notan Lemon1 May 2021, 09:33
The concept is great. The first half levels or so were really hard to deduce the solution, I just randomly doodled the lines until it worked. The later levels were fun to play, especially the last 2 levels had clear deduction path and I enjoyed them a lot. Maybe you can use a non-rectangle board like in the first tutorial level, to make easy starting points.

The only thing I'd suggest is implementing a way to use the mouse to backtrack. There were a few times where I felt I was close to the solution, but messed up early. If I had been able to mouse a root backwards, and not have to restart the level, that would have been convenient.
The core mechanic is really solid though. I'd play through a full-length game of these levels.