Spin faster! I did miss the line quite a bit, I like the idea mentioned of a "gap" or some kind of bigger indicator ... maybe each time you missed the indicator would get bigger but your spin value would go down. Thanks for making this!
Cool game! Would be cool if there was a sound in rhythm when I should have clicked, would have made it easier to understand. Easy controls and simple concept! As already stated, would make a cool little mobile game. Great Effort!
Nice game. Small but fun and well polished. I liked the music! The Safari browser always gives me an error, even if I enable WebGL 2. But I got it to work in Chrome.
Really cool concise game. Only thing I would want is more audio and visual feedback when you hit and when you miss. A good screen-shake and particle effect when you get a hit could go a long way.
Haha fun little game. I think some more feedback or some sort of effect when you hit the hammer, to make it pop out more would be good. But still, very cool. :)
Love the art! Reminds me of some older Kirby stuff and Yoshi's Island. I wasn't sure if the background art affected the gameplay or not, but it looks good!
I got the hang of it after a few tries. Got to 55m :) Wasn't sure why I missed the nail sometimes, maybe some more leeway would have helped, but there's also the risk that it would make it too easy.
Fun little game! Loved the music and audio, wish the game mechanic had been tied to the hammer so that my visual focus was kept on the hammer (like the bar/target was moving around the hammer). Could definitely be expanded into a bigger game, nice job!
Beautiful graphics and colour scheme and a fun, simple mechanic! At first I thought the music in the menu was glitching a little, but the rest of the audio was lovely, good job!
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Can't tell if I suck or if the hit range is slightly offset from the nail though.
Probably the former.
I like that the slower is technically easier, but if you master the faster one, you can actually get a higher score. The red 1 is just not possible
I got the hang of it after a few tries. Got to 55m :) Wasn't sure why I missed the nail sometimes, maybe some more leeway would have helped, but there's also the risk that it would make it too easy.
Nice work!