Haven in Depths

This game is from ldjam.com, which is currently unavailable.
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*I'm cleaning up and moving some stuff. The links will be back later!*

Third time's the charm? Not for me apparently. This time (again) I did not have time to create anything proper. But I had an idea for a game so I'm publishing the idea and whatever I managed to create.

In the game the player was supposed to control a character who is a survivor of a nuclear apocalypse. The object would have been to dig deeper and deeper ( <-- there's the theme, see? :) ) underground in order to find a safe spot where to settle. Some game mechanics I had in mind were trying to get sheltered from radiation from above and get enough oxygen to survive in the depths. The genre for the game I had in mind was a mine-for-resources-then-craft-things-to-upgrade-your-stuff kind of game. With some simple resource gathering mechanics - such as gardening or something similar. The player would have been given points based on how deep they managed to dig. I had even more ideas for the gameplay as well, but you can probably get the basic idea from this already.

Now because I could not actually produce anything that I could have tested, I cannot know if this was a working concept or not. Or a fun game at that... But perhaps, if I will have time, I will try to finish this project (as I always tell myself to do, but never end up doing...)

Let's hope I'll do better next time. Until then, see you.

-- Tavastian Tiger
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