Well, that was damn fun. Took me back to my healing days haha. Loved it, the art, ambiance and colors/gameplay were really well done. I'm not sure if it was a glitch, but at one point I clicked the mana bar and was able to drag the blue meter full/not full. It didn't seem to actually give me mana though (but I honestly am not sure). Experience bar does it too (but again, doesn't seem to affect anything and snaps back after a minute). Really awesome entry (and I second loving the party chat) :D
Never thought that playing the role of the healer could be so much fun! The art style is cool, and I love, I mean LOVE the chat addition, very funny and unique!
This is pretty addictive, that reminds me some old day as a healer on weirds Korean mmo :smile: Graphics are very nice, and this is very polished, I really enjoyed it !
Innovative idea, delightful graphics. Definitely a lot of great polish, and I also loved the text chat, it really made the tone of the game. I would say my eyes were glued to health bars 85% of the time and the chat 15% of the time, which unfortunately didn't leave me much time to check out the enemies, which look great in the screenshots, haha.
Really nice game all around ! Pretty hard to know what is doing what : how much is healing costing and giving who is doing dommage to what what ennemy you are gonna face next to prepare some shield for exemple The skeleton hunched forward seems to make the party bug and not attack as often so they take forever to kill
Nice jumping and rolling animations of party mates, not sure that I got the whole mechanics (how to play). I love the humor of party log during the game - reminds me of sarcastic comments in log in the Fallout 1 and 2 RPG games. Cool concept that can be something more. Stylized CRT Screen is also cool, adds some old school gamer feeling.
Nice idea for the theme, and a humourous take on MMORPGs. I ended up just spamming the first heal ability though, perhaps making the player aware of the different mana costs of the abilities would help, or have the abilities come to the player randomly and you have to choose which character to apply it to? Very good presentation, which added to the humour.
Awesome submission. I really liked the music and animations. Also the idea is very innovative. The chat is really funny as well. I think a possible improvement would be to be able to pause the game during battles. This could make the action easier to follow. Overall very nice game.
You did a great job conveying the feel of early online games and this was only made better by that small plastic frame. I did kinda not understand how to get mana back, but that's on me. Fun game!
Really great design! I liked the variety in the abilities and (when I got to see them) the creature design was nice and varied too. The only thing I'd add is tooltips above the spells which gets rid of the need for that tutorial screen and makes it obvious how much things cost so you can better prioritise your spells. Great work!
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Graphics are very nice, and this is very polished, I really enjoyed it !
Well done !
The skeleton hunched forward seems to make the party bug and not attack as often so they take forever to kill
I really liked the music and animations.
Also the idea is very innovative. The chat is really funny as well.
I think a possible improvement would be to be able to pause the game during battles.
This could make the action easier to follow.
Overall very nice game.
My only small piece of feedback would be to add some visual indication of the time left on buffs like the HoTs and the shield.
But that's nothing compared to the amazing work you guys put out here. Great job!