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Game for LD48 from 'tiny nity team'
ilya096 - integration
Nishin - 3d assets and animation
AshiPhoenix - art and texturing
Heiden.BZR - programming
A deep-sea mermaid has been captured by poachers, but was returned into the waters after the bridge collapsing. Now that she's back, she has to find her sister and flee, before the pollution from all the trash and leakage catches up with her. If only she weren't this hungry...
W - swim forward
Mouse - move camera
LMB or E - eat fish
SHIFT - swim faster
Look for "targets" - the lantern on your head will light when you look the right direction
Pay attention to your Starvation bar. Catch fish that spawns near a specific type of coral. Not all types of fish are equally good for you
Remember about the Pollution that's moving slowly from the surface. To save yourself from it, you'll have to dive deeper and deeper.
The Pressure will not let you submerge too quickly. Take your time, do what needs to be done, and you'll be able to go deeper.
Trailer:
Comments9

ZachsButt26 Apr 2021, 22:35
I thought the art was really pretty! The game play was a little confusing. When I died from pollution it felt like it was random and it didn't make sense that the squid made me hungrier, but overall the game was pretty cool and the art was really effective.

a33326 Apr 2021, 22:59
Good idea, and nice 3d work. Coral areas were quite interesting.
Unfortunately, I can't say the same about the gameplay. I felt the world too big for the amount of content in it, so swimming was boring for me. Which is sad, because swimming is what are you supposed to do in the game most of the time. So, after the 3rd bottle spawned even further than the second one, I had to stop playing. Maybe it's just not my genre, though.
Unfortunately, I can't say the same about the gameplay. I felt the world too big for the amount of content in it, so swimming was boring for me. Which is sad, because swimming is what are you supposed to do in the game most of the time. So, after the 3rd bottle spawned even further than the second one, I had to stop playing. Maybe it's just not my genre, though.

Pink Spaceman26 Apr 2021, 23:31
I love the atmosphere and how the gameplay works, it's simples to learn, the art is perfect. Great game
Nishin27 Apr 2021, 15:46
@pink-spaceman thank you a lot!
Nishin27 Apr 2021, 15:49
@a333 thanks! We wanted to make it look like a vast ocean, but perhaps we went a bit overboard with that :D
The main challenge of the game is that fish gets harder to stumble upon the deeper you go, so long distances are also supposed to make it more challenging this way. We'll balance it in the future, though. Thanks for commenting!
The main challenge of the game is that fish gets harder to stumble upon the deeper you go, so long distances are also supposed to make it more challenging this way. We'll balance it in the future, though. Thanks for commenting!
Nishin27 Apr 2021, 15:54
@zachsbutt thank you! We didn't manage to implement a good enough visuals for the pollution mechanic, and it does feel a bit random when you don't even notice the bar rising.
The squid makes you hungrier because it's full of plastic and very skinny D:
It also makes your pollution bar rise (because of the plastic), and that's what we meant when we said not all fish is equally good for you. But thanks for commenting, we should do it more obvious somehow!
The squid makes you hungrier because it's full of plastic and very skinny D:
It also makes your pollution bar rise (because of the plastic), and that's what we meant when we said not all fish is equally good for you. But thanks for commenting, we should do it more obvious somehow!
Nishin27 Apr 2021, 15:57
@mero thanks! Long distances are supposed to make it feel more like a vast ocean, with each bottle spawning deeper than the previous one. The deeper you go the less fish you also encounter, so long distances were supposed to become more challenging with each new bottle. We should balance it somehow, though, so thanks for commenting!
G_Kobu27 Apr 2021, 21:52
An interesting concept, but the playing process was boring



just ... target spawned 17000 units away from me.... that is a lot of swiming