
Into The Depths
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This games world is procedural generated, so issues might be present (most likely) :)
Mine your way forward.. deeper and deeper.. are you able to reach the bottom?
I managed to create the first fully functional build (after smashing quite a few bugs) about an hour before the compo ended. This was my first compo-submission. I created everything from scratch. It's a pretty good feeling. :) A little bummed that I did not have time to create a bgm-track, but oh well.
- Bfxr
- Aseprite
- Tilemap
- Chunk loading
- Destructible terrain
- Mining Minerals (Silver, Sapphire, Emerald, Amethyst, Ruby, Diamond)
- Unique value, durability, visual
- Shop
- Player can sell minerals
- Player can purchase upgrades
- Bugs
- Quit on ESC
- Play test a lot more! Not only the current feature, but the game as a whole!
Submission Page
Mine your way forward.. deeper and deeper.. are you able to reach the bottom?
I managed to create the first fully functional build (after smashing quite a few bugs) about an hour before the compo ended. This was my first compo-submission. I created everything from scratch. It's a pretty good feeling. :) A little bummed that I did not have time to create a bgm-track, but oh well.
Tools
- Unity3D- Bfxr
- Aseprite
Features
- Procedural generation- Tilemap
- Chunk loading
- Destructible terrain
- Mining Minerals (Silver, Sapphire, Emerald, Amethyst, Ruby, Diamond)
- Unique value, durability, visual
- Shop
- Player can sell minerals
- Player can purchase upgrades
- Bugs
- Quit on ESC
Lessons Learned
- Spend more time on the polishing.- Play test a lot more! Not only the current feature, but the game as a whole!
Submission Page