Maze Of The Minotaur
This is Maze Of The Minotaur, my entry for Ludum Dare 48. This time I was again joined by Lunavenator.
In this game you are a treasure hunter that seeks out the wealth of the horns of the minotaur. Solve the puzzles and get deeper and deeper into the maze...
Controls:
- WASD - Movement
- Left Mouse Button - Interaction
- Left Shift - Sprinting
*I mainly support a Windows build for this game. For the Mac, Linux and lazy players out there I also created a WebGL build.*
In this game you are a treasure hunter that seeks out the wealth of the horns of the minotaur. Solve the puzzles and get deeper and deeper into the maze...
Controls:
- WASD - Movement
- Left Mouse Button - Interaction
- Left Shift - Sprinting
*I mainly support a Windows build for this game. For the Mac, Linux and lazy players out there I also created a WebGL build.*


Comments47
The maze was good, and the voice acting and whistling really made it for me.
The web version has a small bug where the (invisible) cursor for clicking the levers is not in the middle of the screen. But I have seen that bug before in another unity web game.
Everyting was just like a a ludum dare game should be
small, fun, and an experience. I agree what @iman said. The levers hitboxes where a bit hard to find but the rest was great! (For one second I tought the whistling was something/someone that was following me, even tho they sound just like birds)
Graphics is nice and the game is challenging. Finished in 8 minutes!
Just a side note, I played 'Feed the Slime' last year and you've been nailing it with each event!
I'm not good with mazes but it felt like the pacing was good. To me anyway. :D
This remember me an old labyrinth game I played younger (but can't remeber the name :thinking:), fun time.
Also nice graphics and pretty well designed puzzle, and well done for the voice !
Just the levers hitboxes are really approximative but many people already said that. Great work anyway !
Had an issue with the mouse. You should've locked the mouse in the middle of the screen. My cursor kept sliding to the second monitor.
Yes, I'm a little nostalgic, but the atmosphere reminds me of a game that I really like.
The balance between the character's voice and the whistle is perfect - cool touch, by the way.
I feel excited just thinking about how the game is going to get "deeper" and what kind of things are you thinking of doing. Great work!
I would say the experience is sadly short, but there is quality in this creation :heart: