It felt a bit random (can't really do anything about the red platforms since most of the time once you see them it's too late) but a really cool concept.
looks very nice. the gameplay logic was pretty fun. sadly it didnt work in brave, but got it working on chrome. but the idea in the game is good and difficulty level ok..
It was really fun, but also a bit frustrating because you can't really anticipate the red platforms under you since you're usually going mach speed. It was fun to panic and try to declutter the walls when i got stuck in it though !
A simple but very cool game, in my opinion the red border is a bit fast if you hit a pink platform you are dead most of the time and you could also never know was coming next, my strategy for that was going along the walls on the left or right, using the many cubes to get point and there were less red or pink platforms, but it is a great entry
Nice idea, it is hard to click on the platforms quickly enough sometimes, but was still fun to play around with. I tried to go outside the outer walls, but then there was a red wall outside of those, whoops...
Congratulation, such a great idea ! maybe, there is too much random for the red platform. i spawned on top of it and it was so difficult to dodge it. the sound is cool !
The idea is good, and it looks cool considering everything is a square. Good post-processing work!
I have some suggestions: - I think the challenge is good enough without the death or bouncy platforms. Those are nearly impossible to avoid and hitting one means you are dead, which makes it very frustrating. - Maybe a fixed camera (at least horizontally) would help, since sometimes with camera movement it's difficult to click some of the smaller platforms.
Overall it's a great game for your first jam. Keep it up!
Very cool game. The physics are nice and it feels good to line up shots and watch the little cube fly! It does however feel out of my control whether i collide with the red blocks and end my run; there's not a lot of time to react. Still fun though
Visually this game is gorgeous. I also really enjoyed the springy physics of the platforms.
I'd be curious to know your thoughts on mitigating the "leaps of faith" I had to do occasionally. I couldn't see super far down on some of the falls, so I ended up just kind of letting the square fall and hoping for the best. Maybe this is intentional, but I think it could make this game even better than it already is if you designed obstacles to prevent having to blindly jump.
Anyway, I'm amazed this is a compo game! The physics and graphics alone are really really well done. Nice work on this one!
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The graphics are great
I love the idea!
I have some suggestions:
- I think the challenge is good enough without the death or bouncy platforms. Those are nearly impossible to avoid and hitting one means you are dead, which makes it very frustrating.
- Maybe a fixed camera (at least horizontally) would help, since sometimes with camera movement it's difficult to click some of the smaller platforms.
Overall it's a great game for your first jam. Keep it up!
I'd be curious to know your thoughts on mitigating the "leaps of faith" I had to do occasionally. I couldn't see super far down on some of the falls, so I ended up just kind of letting the square fall and hoping for the best. Maybe this is intentional, but I think it could make this game even better than it already is if you designed obstacles to prevent having to blindly jump.
Anyway, I'm amazed this is a compo game! The physics and graphics alone are really really well done. Nice work on this one!