Radication

by squimmy
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.60
Innovation★★★★★★★★★★3.54
Theme★★★★★★★★★★4.15
Graphics★★★★★★★★★★2.89
Audio★★★★★★★★★★3.33
Humor★★★★★★★★★★2.25
Mood★★★★★★★★★★3.00
Grow as deep as you can!

Place tiles to continue your system of roots, but be careful what kind of soil you extend into. Different types of soil will have different effects. Don't run out of tiles, or valid places to place them or it's game over!

Use the left mouse button to drag tiles, and click the green tick to confirm.

Use the middle mouse button to look around, and the mouse wheel to zoom in or out.

- Gameplay coded in Godot
- Art drawn with Paint.net
- Music created using GarageBand
- Sound effects generated through sfxr
- Text displayed using the fonts Carolingia and Linux Libertine

Mac and Linux builds are completely untested.
Tags: #2d, #godot
Genres: puzzle

Comments18

liammasters25 Apr 2021, 20:19
Cool idea! The controls for navigating are little clunky. The music and sounds are great.
nessie
nessie25 Apr 2021, 23:53
Really liked it!
Mizatorian
Mizatorian26 Apr 2021, 00:28
Spent too much time on this game, figuring out the possibilities. Sometimes the arrow and tick does not appear.
bassguitarbill
bassguitarbill26 Apr 2021, 09:53
Interesting concept for sure! It was tough to see the available tiles against the playfield, some more visual contrast would have helped.
leviathon
leviathon26 Apr 2021, 09:58
thats a great idea, i really enjoyed your game
Wunarg26 Apr 2021, 10:01
Middle mouse to move is a bit iffy, but otherwise its nice, i do wish that growing into the sky actually did anything. Using tiles to build a plant is a good combination.
dhim
dhim26 Apr 2021, 10:01
The music is super broken on my side (chrome on mac...)
sometimes I can't click anywhere
axeltherabbit
axeltherabbit26 Apr 2021, 10:23
Really relaxing game, felt like making a puzzle, was there any way to recover lost tiles? I was trying to reach the bottom but the dark brown tiles just added tiles in the deck
Runuchok26 Apr 2021, 11:31
Wow, liked it very much! And I "beat" it by growing max depth of 39 tiles)) Very well thought gameplay!
UI/UX is main issue, "hand" of tiles always overlay placed tiles. And i have a bug in HTML5 version when all the UI elements of placing tile are just gone for one specific tile.
But overall - great game!
rhoff95
rhoff9526 Apr 2021, 19:21
Cool game! I liked the puzzle twist on a digging idea.
Lakea27 Apr 2021, 09:21
Really enjoyed it, maybe the tiles at the top that you can place could have a background panel as when you get deeper they blend into your root network and become hard to see.
Nice Gear Games
Nice Gear Games27 Apr 2021, 10:20
I liked the Bandido-style tile-placement game mechanic with a theme to match Deeper and Deeper! Trying to reach loam while avoiding sand and concrete put an interesting strategic spin on it. There was some audio crackling on my end, and I wish there were more layers beyond the concrete (I got to the bottom but still had turns left). Overall a great idea and execution!
nablaz28 Apr 2021, 13:05
Pretty nice game, I had fun playing it. Though I always like tile placing games... ;-)
I agree with others in that your "hand" tiles overlap with what you already placed on the map, thus become difficult to read... Maybe placing them on an opaque background would have sufficed to improve readability? Or highliting them in some way?
Anyways, good job!
lesinvisible
lesinvisible28 Apr 2021, 13:39
Very nice entry! Controls may feel a little stiff but the overall presentation is appealing.
LDJam user 237913
LDJam user 23791328 Apr 2021, 14:34
Great idea. I liked the tile playing. Also loved the Logo bouncing at the beginning. I could see having the flower grow bigger, but understand the time constraints. Definitely could see this expanding out into a competing flowers board game. Trying to use your roots to force the other player into the concrete :smiley: Thanks for sharing!
bereg
bereg30 Apr 2021, 11:38
Nice game. It reminds me of our entry, but from another angle. It definitely could use some improvements with the UI, but overall the idea is great. Some of my tiles were glitched out and stuck without the arrows on the field. Maybe that's why when I have reached zero tiles, the game won't notice me in any way. Hopefully, you'll get a chance to fix bugs and polish the game, as it seems very fun to play.
saintchristopher777
saintchristopher7771 May 2021, 19:49
This is really fun! I like the strategy of bee-lining the best soil. Made it to level 38, which I _think_ means I won. Chill music too. I do agree with some others here that the middle-click control is a little awkward. Also, the "hand" of tiles is obscured/camouflaged a bit when over already placed roots.

Great entry overall!
Lex
Lex1 May 2021, 21:36
Loved the music and the puzzle aspect of the game. Congratulations!

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