
Reach the Core
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
COMPO version here, post compo down there :
https://kavehes.itch.io/reach-the-coreScreen_2.png
Play as a Drilling Robot on its way to the bottom of the world and avoid obstacles you will find on the way.
Left and Right keys move you around the tunnel and Left mouse allows you to drill through obstacles.
Currently going up to Stage 4 although the end is more me throwing every pattern at you rather than curating a good experience right now.
First of this has been the first Jam i've done in three years so it's good to see I'm not that rusty after all ^^
As per usual I don't present you a finished thing but hey, after a few technical hiccups I'm still very happy with the end result.
On the next step, this definitely needs a bit of refinement on the Level Design to make sure the pacing is correct between the opportunities and the depth as well as adding more environment.
I'm not sure if I'll ever be able to do music for this sadly.
Software :
- Unity
- Substance Designer
- Pyxel Edit
- Blender!
I've also added a post compo version among the link make, sure you are rating based on the first one but don't hesitate to check out the complete version as well ^^.
POST COMPO version here : https://kavehes.itch.io/reach-the-core-post-compo
Which includes :
Themed obstacles !
All 6 stages I had in mind with actual pacing!
???
The center of the world and the true game ending