
Stolen Time
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Stolen Time
You've crash-landed on a primitive planet during a routine hunt for treasure. The tachyon drive has malfunctioned, and you'll need to find an alternative source of power. There have been some strange readings coming from this planet, and they're making your defunct teleporter light up. Perhaps it's not the useless piece of junk you were led to believe.
:bug: Fixes: 11:40 pm - Fixed an issue with awake() vs start() in the build that caused an important UI element to not appear when reaching the temple.
Gameplay/Controls:
Use WASD/Arrow Keys to move
Hold Z and X (for approx 1 second) to use your abilities (GUI elements on top of page show when they're available)
Press F to interact with the (one) NPC when the prompt on the bottom of the screen appears.
If you manage to get outside the bounds of the world you'll have to restart. We tried our best, sorry!
Exit: Alt-F4 (Sorry!)
If you mysteriously end up back in the center of town it's because you've ended up somewhere dangerous (e.g., the middle of a river).
:exclamation: HINTS :exclamation:
- There are two puzzles to solve, each ends when you reach one of the crystals
- Try to find the big crystal first, it's giving off some strange readings
- You must touch the small crystal before you can touch the big crystal
- If you get suck (after seeing the big crystal), hold x for about two seconds. The UI element may not appear at first...
Spoilers can be found in spoilers.txt in the game directory if you get stuck. This is a puzzle game, but we have no idea how easy/hard they will be!
You've crash-landed on a primitive planet during a routine hunt for treasure. The tachyon drive has malfunctioned, and you'll need to find an alternative source of power. There have been some strange readings coming from this planet, and they're making your defunct teleporter light up. Perhaps it's not the useless piece of junk you were led to believe.
:bug: Fixes: 11:40 pm - Fixed an issue with awake() vs start() in the build that caused an important UI element to not appear when reaching the temple.
Gameplay/Controls:
Use WASD/Arrow Keys to move
Hold Z and X (for approx 1 second) to use your abilities (GUI elements on top of page show when they're available)
Press F to interact with the (one) NPC when the prompt on the bottom of the screen appears.
If you manage to get outside the bounds of the world you'll have to restart. We tried our best, sorry!
Exit: Alt-F4 (Sorry!)
If you mysteriously end up back in the center of town it's because you've ended up somewhere dangerous (e.g., the middle of a river).
:exclamation: HINTS :exclamation:
- There are two puzzles to solve, each ends when you reach one of the crystals
- Try to find the big crystal first, it's giving off some strange readings
- You must touch the small crystal before you can touch the big crystal
- If you get suck (after seeing the big crystal), hold x for about two seconds. The UI element may not appear at first...
Spoilers can be found in spoilers.txt in the game directory if you get stuck. This is a puzzle game, but we have no idea how easy/hard they will be!