SUBMERCILESS II

SUBMERCILESS II

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overall: 4.00
fun: 4.00
innovation: 4.25
theme: 3.50
graphics: 3.50
audio: 4.75
humor: 4.25
mood: 4.00
​Pistol Duel But With Submarines

No aiming, just luck based on how long you wait to fire. Each round ends when somebody is finally hit or all torpedoes are gone. (Some additional game modes added with some other mechanics added, but still no aiming.)

Mostly meant as a two player game but added a really awful AI mode. Basically, your targeting pipper gets more accurate with time, but how long do you wait and risk your opponent firing first? Shoot torpedoes! Dodge torpedoes by going deeper! Decipher cryptic Russian submarine controls! This game has it all. (Those three things.)

Also included a "Tweak" menu in case the default timings and values I set aren't the funnest.

All music, sounds, and "graphics" made during the jam. With the exception of a menu system I reuse for every game, all code made during the jam.
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