Ludum Dare #48compo
The Deep Web
Synthwave Racing game where you venture deeper into the Dark Web to nice, original, synthy beats!
Edit: Added an HTML5 entry on itch. (identical version of windows download - just worse quality)
Edit: Read the rules, saw you can fix bugs. So I fixed the continued-velocity-after-respawn bug that people were talking about in the comments!
Edit: Added a new cover photo.
Edit: Added an HTML5 entry on itch. (identical version of windows download - just worse quality)
Edit: Read the rules, saw you can fix bugs. So I fixed the continued-velocity-after-respawn bug that people were talking about in the comments!
Edit: Added a new cover photo.
Tags: #future-racing, #future-racing-game, #racing-game, #synth, #synthwave, #synthwave-racing, #tron, #tron-racer
Genres: racing
Tools: Unity



Comments43
(EDIT): Read the rules, bug fixes like this are allowed. I fixed it.
That's how I feel after playing this.
This is amazing! To think that this hardcore cyberpunk racing game was made in only 48 hours is mindblowing. I would love more tracks and controller support, please make a post-jam version of this!
Oh and apparently the Shift drifting mode only registers for Left Shift. Not sure if that's intentional or not.
Controller support was something i was looking into at the end, but sadly didnt have time...and yeah, shift is only for left-shift. I didn't think to add it to the right haha...whoops!
I agree, there are actually a ton of quality of life improvements i want to give to this game ASAP. I just have to wait until judging is over to be fair :D
Much appreciate the feedback!!
Yeah, I wanted to do something about the controls a little bit, but i didn't have a ton of time and needed to finish some other stuff. I agree though.
Thank you for playing, and for the feedback! :)
You can hold left shift to drift though! Not sure if you already knew that or not.
Thanks for playing, and for giving good feedback!
I did also see the same bug with respawning facing the wrong direction. I used version 1.2 from itch.io if that helps. It wasn't too detrimental though; I was still able to enjoy it and beat it.
I will also mention that I had a hard time getting enough speed to land in the sun-sorta-thing that ends the second stage. I had to retry the level 3 times to finally get to full speed. Some sort of simple win screen also would have been nice to have.
All that feedback aside, I definitely enjoyed playing through this. Good luck with your post-jam endeavors! I can see this turning into a pretty impressive game.
Good graphics, good music, and a fun little game! Great job!
It's called Synthwave Racers now. If you want to see how much its changed, check it out here! https://store.steampowered.com/app/1916710/Synthwave_Racers/