Throneless

Throneless

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
In the land of Mytheros, a plague has wrought turmoil upon the denizens of the kingdom. Lo, even the king has fallen prey to the blight, which twists the minds of its victims, leaving them maddened and foaming.

Until today...

Three unlikely travelers step forth. Who will turn the tide and command the throneless Mytheros out of the depths of madness?

-------

Throneless is an isometric pixel art rogue-tactics game where you control various heroes on a mission to the deepest dungeon in the kingdom of Mytheros to stop the source of an ever-looming plague.

Controls:
- Click on a character to select
- Click tile positions or enemies to see interaction prompts
- Click "Advance" to watch the action play out.
- Step in at any time and give commands to friendly units.
- Convert defeated units to your cause, recruiting them to the party.

Notes:
- All ranged units have charge times on their attacks. they may take up to 3 turns to do their action.

Disclaimers:
- I was definitely way out of my depth here. Plenty of features and production values left on the table because I ran out of time. What you're seeing here is the best I could do, but I hope you can see what I was going for. I intend on working on this game after LD to create a mobile game.

Known Issues:
- Performance issues on the last three stages.
- player characters can get stuck in the same spaces as enemies, soft locking the game.
- characters can become idle after defeating enemies with no path to any others.
- In general, a lot of the features needed to be hacked together to make something like this in 48hrs.

Where do I post my bugs?
Send them here, if you like: https://discord.gg/9WkRG7s

Thanks for playing, and thanks to all the people who stopped by while I streamed the development. Your support got me to the finish line <3
Found a bug?
Tell us on Discord