Hi, do you remember our game "Knock Knock - Traveling Soulsman" from the Ludum Dare 44 ?
It's time for the sequel "Through Hell - Traveling Soulsman 2"!
In this game, you play Dave Hill again. After having collected the souls of many mortals, it is time for him to bring all these poor souls to the depths of the circles of Hell. Fight the damned with business cards and don't leave the soul you are escorting for too long or you'll lose it, the soul be claimed by Heaven. And beware, Hell is dark and you will need to use your light sparingly.
Controls : - Use WASD to move Dave - Use E to interact - Mouse Left click to launch business card (weapon) - Hold mouse Right click to light
The Team : - Dev : @tomobodo & @ynk33 - Graphics : @sentsu @ Esquimaupeche @he_bola @megaelod & @julienlelievre - Musics : @ynk33 & @tomobodo - Useless support : @julienlelievre
I love the art style of this game so much! The writing and humor are great as well. The gameplay is fun, but I suck so I wish that the restarting had been a little bit faster lol! Great job guys, good adherence to theme and a good concept overall! I would agree with @squidsheep's comment that if the camera showed a little bit more above the player that would be nice.
I liked the game very much! The graphics look cool. The music and story are great too. The only thing I didn't really like was that after each death you have to start all over again. In any case, this minor flaw does not spoil the game! Really good job!
Thanks for the feedbacks @squidsheep, @camden-obertop and @ninjacatz! 🙏 There are a loooot of issues we are aware of, on implementation AND on game design. We wish we had 2 days more to polish this game! 😆 We hope you enjoyed the game nonetheless!
this was a fun and polished experience I felt like juggling the torch, business cards and escorted critter worked pretty well together to create an engaging experience
The artwork is really good! The run animation could look smoother, but the hand drawn style is great overall. I love how derpy the soul guy looks.
Gameplay has potential, but def could use some polish.
#1, restarting the whole game on death is not fun. Some enemies attack very quick, for how long takes to shoot out a card. As other's mentioned, the camera being in so close made me have to walk slower to avoid being surprised by those enemies. I didn't mind the hand holding, but it could have been utilized a little more for puzzle solving.
You probably knew all these things without needing to hear them from me, but hopefully my feedback helps some.
I love hellish games, especially the ones with this kind of comedy element. The art is superb here, and the sounds too. The light work and gameplay are also very well executed. Loved to see this is a sequel to a game you guys did years before, the character is very charismatic and I found the story behind the game pretty interesting, kept my atention for a good while. Nice job guys!
the art and storyline of this game is incredible and it's hard to believe you made this in just three days, you must have an awesome team. I'm going to go play part 1 now!
Cool to see an actual sequel in an LD, even if it's mostly a spiritual one (sorry, dad pun, had to, EU directive).
Game looks really cool, altough I wish it just restated the level on 'Game Over', rather than having me skip the story every time. Particularly since it's a quite hard game (or maybe I'm just getting old, and thus the dad puns).
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There are a loooot of issues we are aware of, on implementation AND on game design. We wish we had 2 days more to polish this game! 😆
We hope you enjoyed the game nonetheless!
Just wish you didn't have to start from the title screen after every death. :(
Gameplay has potential, but def could use some polish.
#1, restarting the whole game on death is not fun.
Some enemies attack very quick, for how long takes to shoot out a card.
As other's mentioned, the camera being in so close made me have to walk slower to avoid being surprised by those enemies.
I didn't mind the hand holding, but it could have been utilized a little more for puzzle solving.
You probably knew all these things without needing to hear them from me, but hopefully my feedback helps some.
Great job on your game! Congratz!
PS. Music is very good too!
Game looks really cool, altough I wish it just restated the level on 'Game Over', rather than having me skip the story every time. Particularly since it's a quite hard game (or maybe I'm just getting old, and thus the dad puns).