You're dreaming about octopuses and all of a sudden you feel that your arms are getting longer and longer. You are scared about falling into rocks so you try to grab anything. Some kind of weird music kicks in and you just don't want to stop dreaming of swinging in caves.
Collect pickups. Gain combos. Amass as much points as you can!
How to play:
- Press and hold left mouse button to use your rope - Pickups give points and combos! - Dive deeper and deeper but avoid rocks (unless you have U L T R A!)
Nice work team! This is a great entry, very highly polished! The music is great, the art style is very cute. I think some block breaking / collecting sound effects would have added a bit to the experience but what you have here is great.
Actually, I'm sorry @michal I do hear some sound effects in there now lol I guess before I was so focused on the music / voice lines that I missed that there were other sound effects going on in there too.
Also on attempt number 2 I managed to get a score of 92505 and I'm happy with that score lol
Loved the simple controls and the fact that the game was forgiving enough in the opening that I could pickup the mechanic and get a solid run going on my first try! The music and sound throughout the entire game was hilarious, and really enhanced the visuals as well. The "Ultra" combo felt great, really enjoyed being able to just 'let it rip' in those moments! First run I pulled off a 201,594 @ lvl 60 and I know that's good because I was told I was awesome and doing a great job the whole way! :thumbsup:
I really enjoy the games that focus on the fun aspect, and this one nailed it for me. a great effort, team. feels really polished and kept me playing for the last half hour.
Awesome! The game is very fun. The controls are challenging without being too difficult. The game is very polished, especially for a jam game. The audio is great. Getting the ultra felt very satisfying.
Wow. Satisfying and great game. I love the sound! The menu Music is awesome :D And the gameplay is so much fun. There is no end though? Or ist there? I stopped at depth 60 ... did I miss anything further down?
Everything about this is incredibly fun and feels so good! Found myself playing it for quite a while. I wish this is on Android so I can play this on my phone. :smile:
Really cool entry, loved the art and audio, the swinging idea was really cool, though i feel like the level design could be improved, and difficulty increased, the game was too easy for my liking, also not a huge fan of wall of text at the start, but i am really neat picking here, the game is really well made
Really fun swing mechanic and with all the polish it feels very satisfying. I like the constant affirmation that I'm awesome :P. I seemed to be able to lose early on but after a certain point I purposely tried to kill myself to no success.
This was fantastic! It's a great example of the fun that polishing can add becasue it took a very simple collecting mechanic and made it feel incredibly fun! Great work on every aspect of the game!
That music in the beginning is stuck in my head now. Other than that, this is a very polished game, you could probably publish this on the app market as it is. Well done :thumbsup:
This game made me glad that I submitted for the compo instead of the jam, because this is the clear winner for the jam. Special kudos to Krzysztof for the hilariously awesome sound design.
A very enjoyable game. The audio weirded me out at first, but it grew on me quickly. The music is great. The announcer is cool too, but I wish there was more variety in what he says. But that's a relatively minor complaint about an overall *awesome* game.
On one of my first attempts I got 308397 points on depth 87.
Edit: Only just now I realized that there are 2 different soundtracks that are chosen seemingly at random. Not sure what's up with that, but I like both.
@twospaces-sg Yeah there are two sets of music in game made by two different musicians :D Also in main menu there are two random musics randomized each time you open the game
Thanks guys for playing our game. We are glad that game satisfies you. We know that there could be more content to make this game harder... but every idea we came into was too time consuming.
Some of you talked about publishing app on mobiles. We will see what future bring :D
Still 350k is the highest score :P leaderboard sounds necessary hehe.
Highly accomplished! I think the mechanics are well designed and I love the simple addition of a combo timer and an ultra mode to give the gameplay a lot of depth and replayability.
One thing I would think about if you ever came back to this idea is to cycle through different tilesets/backgrounds, as fatigue started to set in for me as I reached depth 88 or so. It would help the player feel like they are making more progress with different environments to destroy/swing around. Granted, that's not something that can always happen within the confines of the jam.
Hi! What a funny game, I had such a nice time playing. I really liked the music, congrats on that. As a suggestion, I would say that it's very difficult to die in the game, I had to hit a lot of rocks before getting a game over. But overall, if was a lot of fun! Great job!
Wow. I loved this. Music was epic, and it just felt so satisfying getting ULTRA and blowing through everything. The instructions in the beginning were a bit hard to read. Controlling the character was satisfying, and the little verbal feedbacks were both hilarious and encouraging. This was one of my favourites.
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Comments43
Thanks a lot!
We have done our best to make good feeling for every second spend in this game!
How was yours score?
I mean it'd be cool if you had added in some sound effects that played when the blocks were broken or when you collect the yellow blocks :)
Also on attempt number 2 I managed to get a score of 92505 and I'm happy with that score lol
Nice score for the first time.
@norris-eldridge don't you feel challanged :P?
And @noskro: no, there is no end unless your octopus dies, you just try to get as much points as possible :)
On one of my first attempts I got 308397 points on depth 87.
Edit: Only just now I realized that there are 2 different soundtracks that are chosen seemingly at random. Not sure what's up with that, but I like both.
Also in main menu there are two random musics randomized each time you open the game
Thanks guys for playing our game.
We are glad that game satisfies you. We know that there could be more content to make this game harder... but every idea we came into was too time consuming.
Some of you talked about publishing app on mobiles. We will see what future bring :D
Still 350k is the highest score :P leaderboard sounds necessary hehe.
Thanks a lot for your effort and comments!
One thing I would think about if you ever came back to this idea is to cycle through different tilesets/backgrounds, as fatigue started to set in for me as I reached depth 88 or so. It would help the player feel like they are making more progress with different environments to destroy/swing around. Granted, that's not something that can always happen within the confines of the jam.
All in all, excellent work from the team.