Good concept. Looking at forest destruction is strangely entertaining. Adding water only after two levels is not a good idea, raising fire without any danger is not fun.
Although the gameplay is simple, I can see you put a lot of effort into different visual & audio effects which is very cool and makes it look very polished
I liked to see the flamey grow and those combo effects are adding a lot to the game! Sometimes it feels like even if I don't do anything the flamey will keep growing on itself. The art is really unique and colorful. Overall, solid entry!
This is such a cute game! I love how the flame looks when it's tiny. You really know how to juice a game up, visually and with audio. The audio work is some of the best that I have experienced this Ludum Dare.
Here is a list of things that I found awesome: * The shadow system, it was really cool and added to the "feel" a lot. * The combo system, I tried to stack up a bunch of objects right next to eachother just to make it go crazy. * The wacky sound effects, feels a lot like nintendo (high praise in my book).
Who would have thought that a literal forest fire being fed by a zombie would be relaxing? :D
I appreciate the progressively fatter flame art and the zooming out to make it more comfortable to play as it progressed. Honestly, I think this game did a lot right and nothing strictly wrong. Just a great entry!
Hello, nice game, nice graphics. I'm a programmer looking for a graphic designer or a team to join and maybe work on new games, are you interested? email:[email protected]
It was true that it was a bit easy, although it was also kind of relaxing. Somehow it reminded me of Katamari Damacy. I was a little confused as to what the difference between the levels was... they all seemed pretty similar.
Awesome graphics and great choice in audio!