Pretty difficult game, it felt really weird to grab some items since you had to be in a specific spot else it wouldn't grab it, like the torch couldn't be grabbed by the front of the mast. The graphics looked good overall, the menu could use some work on the waves since the clouds were moving but the waves were static, it looked a little weird. The sound was pretty and matched the vibe of the game pretty well. Overall a nice and difficult game.
Couldn't finish the game but fun take on the theme. I was a bit confused to start with as I didn't realise that there were two types of barrels. Also I think it would be fun if the "ingredients" for the canon are placed at different spots after having shot. Love the graphics and the music!
Really cool concept and I love the visual aesthetic if a stormy battle at sea, the aiming system is really hard and the game itself is also very difficult but overall the core mechanics are fun for a chaotic little minigame, multiplayer might have been a great way to make this game even more chaotic and exciting1
Was pretty tough, but fun! Loved the visuals and the impact effect from enemy cannon fire. Would have liked a quick tutorial/instructions - my first go i really struggled with the order of loading the cannon. Great job!
Awesome take on the theme, love the art and premise. I think it would feel a little more clear if the player could always see what they need to put in the cannon somewhere on the screen. It was still pretty intuitive though and I picked it up quickly! Love the aim and fire screen.
Great submission and a very good fit for the theme, it was very difficult to walk precisely on the ship, but I imagine that's what it would be like on a slippery wooden deck in high seas. I beat them nasty pirates on the second attempt arr!
Echoing the very difficult sentiment here. Also managed to get stuck in a hole at one point which lead to an early demise. Great entry though! Thanks for putting this together!
Nice little game. Controlling the character was pretty annoying and the game was difficult mostly because of that which I didn´t like that much. Apart from that the visual style and the audio was really nice and there was feeling of danger in the air. Overall a good entry in my books :)
It managed to impress me with its suitability to the theme and different mechanics. However, if I have to make a suggestion, it would be in terms of the replayability of the game. It could have been finished much better if the location of the balls, torch, and cannon had also changed the way "unstable" after each shot. However, it was a good game despite minor glitches. Well done!
Really enjoyed it! Would be cool if there was a little more feedback when the player's momentum is being shifted with the boat. The rng of the enemy shots made it seem more difficult than it was. Finished on the third try. Loved the music and the overall tone. Good job!
For some reason it was hard to grab any items on the first try. When I first got to the cannon it showed me that it needs a barrel and I tried to grab a soap barrel. I don't know why but it took me some time to find a barrel with powder. After that, it was just fine. Definitely enjoyed the game. Nice fitting music.
It was dandy experience for me! When I played your game, I lose after 2 minutes( but this unstable components like you are rocked by the waves were awesone!
I'm not sure if I was glitched or what but I couldn't aim the cannon anywhere. It was more or less stuck to the topright of the screen and I wasn't able to move it so the enemy ship was even visible before I was sunk.
(EDIT: May not be compatible with 144hz displays.)
A really interesting way to lean into the theme of unstable between your cannon and movement going all over the place. I was having some trouble with framerate, but I still really enjoyed the music and pixel art - great job to your team for that.
graphics are great, music is great, game fits the theme really well, BUT its been said a lot already but ill say it again, this game is so hard, (definitely too hard for me) but overall a nice game.
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The graphics looked good overall, the menu could use some work on the waves since the clouds were moving but the waves were static, it looked a little weird.
The sound was pretty and matched the vibe of the game pretty well.
Overall a nice and difficult game.
Pixel ArtStyle is very good and the audio it was overall good good!
Nice Job.
(EDIT: May not be compatible with 144hz displays.)
Looked unwinnable at start until I learned a bit about how to aim, and I guess luck takes part as well (randomness of the enemy hits & misses).