That was fun! I love the different disasters that could ruin my little mining village. Very cool concept and well implemented. Nice building variations that had interesting effects. I like the art style too. Good job!
Interest concept executed pretty well! At one point I realized you could stack a lot of houses on top of each other to increase production. If I have any real criticisms its that its not clear what all of the upgrades do. Anyway, nice!
Great game! Incredibly fun to stack up the buildings. I like that you could continue after the win condition. The tornado is probably the most OP disaster, that and meteorite birds. Fair, but I think the other disasters could have been more destructive. Great idea, great execution. Thanks for the game!
Great game! I like the gameplay and it's nice with the icons travelling to give a visual overview of whats happening. The nature disasters were a great element and funny to watch destroying the village. Good job!
This is one of my favorite games of the jam so far. The natural disasters were hilarious. My favorite was catzilla but the most annoying/destructive was the tsunami by far. If you decide you want to keep working on this game I think levels with different win conditions could add a lot of depth to the gameplay. Overall, incredible job. My high score was 6425!
I love this game. It's funny, creative and suits the theme well. At first, I didn't see how it related to "unstable" but then I started stacking power plants on top of houses like some dystopian nightmare... and then a tsunami came rolling in.
I feel like a bit of music and some sound effects would have added a lot to the game but, overall, I really enjoyed it!
Cool tycoon, nice to play. Improve the graphics, more levels and a goal, and it could be released on mobile phones. I would play. * super like for catzilla
hahahahaha.The cat monster is fun and I love it.And when I find the house can be piled up, the depth of the game level up! It will be better in terms of interaction if the radius of the house placed can be shown.
Cool concept and fun game! I liked how every disaster sent each structure right into orbit. In this scenario it felt very pointless to keep mining diamonds, so I guess this game is also eye-opening. Keep up the good work!
Great game, combining stacking stuff on a slope and management. Building a wall against catzilla and roof against meteor birds proved a hindrance when the earthquakes and tsunamis and tornados hit. The game looks good. Some sound effects would make it even better.
Cute and enjoyable game! It does need some balancing though. Optimal strategy seems to be just to build as many houses as possible, and simply rebuild whatever is lost. Radius has some use when you have a stack, the other buildings did not seem to help much and cost a lot.
Nice use of the theme. It did take a little while for me to figure out what the different buildings did, so if I could add one thing it'd probably be tooltips or something to explain what they do. Still, overall, I found it to be pretty good.
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I love this game. It's funny, creative and suits the theme well. At first, I didn't see how it related to "unstable" but then I started stacking power plants on top of houses like some dystopian nightmare... and then a tsunami came rolling in.
I feel like a bit of music and some sound effects would have added a lot to the game but, overall, I really enjoyed it!
* super like for catzilla
It will be better in terms of interaction if the radius of the house placed can be shown.