
Helico Pter
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Etymologically speaking, the word "helicopter" is best understood not as "heli-copter," but rather "helico-pter."
Anyways, here's a game about landing a wobbly (unstable?) helicopter in increasingly perilous (and unstable?) conditions.
up/W: Activate rotor
left/right or A/D: Rotate helicopter
It's basically Lunar Lander, but with more level design.
Pick up passengers (marked by a flag) and return them to your starting point (also marked by a flag). Be careful to land flat (relative to the surface you're landing on) and *very slowly*, and don't let the body of the helicopter hit any obstacles.
Try to beat my best time of 3:21.43!
You can also press i to toggle invincibility, and press c to toggle visibility of the speed run timer.
Engine is Godot, art made primarily in Aseprite. Sound effects made using JFXR. The font for the speed run timer is Press Start P2.
Anyways, here's a game about landing a wobbly (unstable?) helicopter in increasingly perilous (and unstable?) conditions.
Controls
up/W: Activate rotor
left/right or A/D: Rotate helicopter
Objective
It's basically Lunar Lander, but with more level design.
Pick up passengers (marked by a flag) and return them to your starting point (also marked by a flag). Be careful to land flat (relative to the surface you're landing on) and *very slowly*, and don't let the body of the helicopter hit any obstacles.
Try to beat my best time of 3:21.43!
Other Details
You can also press i to toggle invincibility, and press c to toggle visibility of the speed run timer.
Engine is Godot, art made primarily in Aseprite. Sound effects made using JFXR. The font for the speed run timer is Press Start P2.