Hexy Unstable

by praleks
co-authored: @ader
Overall★★★★★★★★★★2.62
Fun★★★★★★★★★★2.38
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.88
Graphics★★★★★★★★★★3.27
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.21
Destroy The Unstable Enemies In The Unstable World.

WASD + Space + Mouse Button
Genres: action
Tools: Unity

Comments16

GuessImLuna4 Oct 2021, 19:26
Lovely concept, the color coding helps a lot. I would consider a bit of a warning as to which tiles were going to move so that players can plan a bit.
PlusMinus
PlusMinus5 Oct 2021, 13:04
Nice concept, but it would be nice to have at least couple of weapons and for progress :)
Castoor
Castoor6 Oct 2021, 06:36
Like they said, a nice concept, i really enjoy the idea to split them ! Your attack animation is too small i think. Well played for this game !
squigglez
squigglez6 Oct 2021, 06:38
cool game! i like the graphics and hex maps
nardandas
nardandas6 Oct 2021, 06:42
Pretty little game! I think the transitions really made the game feel a lot better. I found avoiding enemy damage rather hard. The hit stun was really short and without knockback, and you could easily get too close. As such, I didn't really get very far. It was fun anyway, good job!
Kopetan Ulitko6 Oct 2021, 06:46
Nice game. I liked the concept of enemies. It turned out interesting
NeilKleistGao
NeilKleistGao6 Oct 2021, 14:19
Simple but interesting idea. Good job!
Oune6 Oct 2021, 20:22
Nice graphics. The game would greatly benefit of any sort of progression system.
Exmxpx8 Oct 2021, 12:29
Nice idea and I like your characters sunglasses and mohawk!
memoryFloater
memoryFloater9 Oct 2021, 21:08
Interesting concept, but there was no real advantage or disadvantage to the ground changing, or did I miss something? The art was nice, especially the ground transitions. Attacks could need more impact and effects, I safely killed all enemies by running from them while spamming attack. Some of my enemies also just disappeared and then some "shadows" started flying around outside the map. Overall pretty good.
holbinski12 Oct 2021, 04:05
There's potential here, but I'd echo what other commenters already said. Larger attack animation, knockback, and the addition of sound effects as well as music would be ideal. For your first jam though, you did well! A working game with a decent level of visual polish is more than some can say!
Villeloso13 Oct 2021, 02:17
its interesting, but there was no objective.
Huntrt
Huntrt13 Oct 2021, 14:05
Nice game with pretty cool art.
Weekend Warrior13 Oct 2021, 22:36
The mechanics of space shifting makes some interesting possibilities for the player to interact with the enemy. Also the splitting and joining of the enemy is very smooth and quite juicy!

However, while playing I really wished for the ability to shift the land on my own command instead of being able to simply attack. It would create a totally different kind of challenge and move beyond simple hacking and slashing. Also a dash or run could be useful features considering that the enemy in the game is moving faster than the player.

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