The idea is excellent, the UI is very well designed, it was almost a great project. Perhaps a more gradual introduction to the game, a mini-tutorial, and some additional feedback would be fantastic. Well done!
This is the best UI I've encountered so far. However, I'm curious which parts of the game are AI generated. Some icons and interface details give the impression of being AI generated. You already mentioned that the music is AI generated.
The systems are great, but I do wish a bit more introduction and clarity on a lot of the features. I'm still not 100% on what the actual goal is. I'm not sure about the difficulty, since I'm not sure if I'm missing something and that's why I'm struggling.
Addendum: The rules encourage that if you use AI generated assets you omit yourself from those categories. This is to have the categories sort of remain as a competition for those who craft the assets themselves.
I found the AI-generated music a bit distracting, unfortunately. It didn’t quite fit the tone of the game for me, and since it was *very* prominent, I had trouble focusing on the text and following what was happening.
That’s a shame, because the parts I did experience seemed like they could lead to an interesting playthrough. I wasn’t able to continue much further, but I appreciate the effort that went into the game.
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-J
Addendum: The rules encourage that if you use AI generated assets you omit yourself from those categories. This is to have the categories sort of remain as a competition for those who craft the assets themselves.
That’s a shame, because the parts I did experience seemed like they could lead to an interesting playthrough. I wasn’t able to continue much further, but I appreciate the effort that went into the game.