Ines Table's Unstable Potion Factory

Overall★★★★★★★★★★3.79
Fun★★★★★★★★★★3.65
Innovation★★★★★★★★★★3.57
Theme★★★★★★★★★★4.14
Graphics★★★★★★★★★★3.98
Audio★★★★★★★★★★3.81
Humor★★★★★★★★★★3.87
Mood★★★★★★★★★★3.69
Choose the color to make the correct potion =)

How to Play:

• Each potion has a label with a color

•Grab the potion by clicking on it and click on the colors above the Select marker (on the right side of the screen) to make the liquid match the label

• Do it quickly! if the timer for the potion runs out it will explode

• 3 exploding potions and you're out of the lab :(

Controls:

Left-Click - Grab the potions / change the color

Ian Le Bot and Agustina Marega are students at Image Campus https://www.imagecampus.edu.ar/ #ImageCampus

Comments20

azagaya
azagaya4 Oct 2021, 23:53
Buenísimo el juego! Me costo entender un poco al comienzo, pero me encantó despues! El arte, genial!
Pilar Hidalgo5 Oct 2021, 00:54
Me costó un par de explosiones entender lo de las etiquetas pero una vez que entendes es genial. Muy genial todo, el arte y el sonido geniales tambien. Felicitaciones!
GameDevTraum
GameDevTraum5 Oct 2021, 15:28
Buenardo!! ( ͡👁️ ‿‿ ͡👁️) a mi también me costó un poquito pillarle el truco, encima no me acordaba cómo se combinaban los colores xD. Tal vez se podría poner un cartelito atrás a modo de machete que te indique la suma de los colores y el resultado, también que la velocidad de avance vaya aumentando. Geniales los dibujos y la música chill
Elektroney
Elektroney6 Oct 2021, 13:26
Really fun game, would play again!
Quoc
Quoc6 Oct 2021, 13:34
Greate idea. It's hard to focus because of the different color but it makes the game interesting and fun to play
OminusGalaxy446 Oct 2021, 17:54
el juego es muy divertido :smile: los colores y el arte son muy bonitos! bien hecho!
nardandas
nardandas6 Oct 2021, 18:41
Well polished game! I found the potions kind of hard to click on, and it wasn't all that challenging, but it was really well executed. I wish it got more challenging as it went on, with more combinations or more potions, but it worked okay as is. Good job!
circle
circle6 Oct 2021, 20:54
I enjoyed the art style a lot. The game is very fun and feels very well put together. I really enjoy the concept as well. I'm also a fan of your take on the theme. I think you captured the idea of being unstable rather well. Very funny and very enjoyable game overall.
Tsunscreen
Tsunscreen7 Oct 2021, 05:17
I'm pretty bad at this lol, but there's a lot of charm to the game. Fits the theme to a T
Yucong
Yucong7 Oct 2021, 08:35
fun game It got me thinking about how the colors blend
TheGamerASD
TheGamerASD7 Oct 2021, 14:33
Nice game, I like the artstyle :)
AAAAAAlois
AAAAAAlois7 Oct 2021, 14:34
Interesting game, but I'm really bad at blend colors lol
Antti Haavikko
Antti Haavikko7 Oct 2021, 14:55
Well, it would really need to get more difficult as it gets further, I had to manually stop trying to actually fail on my final run.

At first it was a really hard thing to grasp between the color of the label and the potion itself. But after few failed tries I really managed to hone in on the label.

The conveyor belt "fail point" also felt very arbitrary. Would have made much more sense to destroy the potions as they fall off unless grabbed in time. Now that I went back for a bit more clicking around, I noticed that the potions were spitting out numbers as a countdown for the destruction. Didn't really become apparent while first playing as I grabbed the potions as soon as they appeared and then for the remainder of the time they were outside of my peripheral as I was watching/pressing the color buttons and the potion was in hand. And then when I glimpsed on success I saw the numbers but always just though that they were the score.

The art style was adorable and the audio fit it well too. I just would have liked to see a bit more movement though. Just like the explosion and the aweet failure animation. Sadly when doing well the game was missing all those minor details and looked very static. And small things like increasing that "days without an accident" number would really have been a cherry on the top. There are also some quite funky looking glitches that can happen...

Funnily enough, I've done a game with pretty much the exact same idea but completely different approach.
https://anttihaavikko.itch.io/potions-frankly

Good job! 👍
Vulpez7 Oct 2021, 15:37
Took me so long to understand ahahah but what a great idea to educate color theory, nice concept!
afells8 Oct 2021, 10:10
Very fun game that made me quickly remember my colors lol great work.
RubixNoob13
RubixNoob139 Oct 2021, 00:14
Cute game, and once I got the hang of how to change the colors to the correct ones, it was pretty fun. Would have liked to see the speed at which the potions come out get faster the longer you play, to make it even more unstable. Still, fun game, good entry!
balduin
balduin10 Oct 2021, 18:00
I really enjoyed it. You made great use out of the theme.
Kit Gorn
Kit Gorn12 Oct 2021, 01:01
I liked the graphics. But I did not understand by what principle the color changes.
TentacleDream
TentacleDream21 Oct 2021, 15:42
3600 points. Very cool idea and realization! I'm love it.
Found a bug?
Tell us on Discord