Ludum Dare 49 - Wizard Typist
Hi! Here is my submission for Ludum Dare 49 - Unstable game jam. I tried to follow the compo rules as a challenge, and you may notice it in the artwork.
You have been tasked with restoring the preternatural border. Poltergeists, ghosts, ghouls, and all manner of creatures are sneaking through the barrier.
Send these creatures back to the land of the dead before Death decides to fix the issue directly with your soul.
Story
The wizard has upset the natural order by trying to revive an old friend from the land of the dead and the Grim Reaper has taken notice.You have been tasked with restoring the preternatural border. Poltergeists, ghosts, ghouls, and all manner of creatures are sneaking through the barrier.
Send these creatures back to the land of the dead before Death decides to fix the issue directly with your soul.
Controls
Type your spell on the keyboard and hit Enter to cast. Mind your accuracy or your spell may fizzle.Tags: #typing
Comments6

LDJam user 2598314 Oct 2021, 18:09
Nice typing game, however gets repetitive extremely fast. The lack of variation in words made it very easy. It also felt like the game didn't get any faster or harder? Good job though!

binroot4 Oct 2021, 18:15
The typography makes this a little more challenging than expected haha
LDJam user 2457406 Oct 2021, 00:56
What a clever idea. Maybe to add some variation, you have to spell some of the objects backwards like Zatanna! I liked the charming art style as well.

Cyber Puffin7 Oct 2021, 00:49
Thank you all for the kind words. I agree with the need for variation and need for difficulty adjustments. It definitely needs a win state.
Hampster7 Oct 2021, 01:14
I wish there were more words to type. Good job though, I have a soft spot for typing games!

I do have some suggestions though that I think would improve the game:
- The words could vary a bit - maybe instead of "Ghost" you could generate names so that you don't have to type the same words over and over again
- The log with what happened is nice, but it should probably add new lines at the top, not at the bottom. It's impractical to scroll down to see the latest events.
- More monsters could come at you at the same time from different angles. A single continuous line of enemies gets boring quickly.
- Maybe there could be a boss fight after a batch of enemies to spice things up.
I take it as a solid base to build upon. With improved graphics and sounds and more variety, this could be a great game.
Congrats on finishing Ludum Dare, keep it up!