Hey, looks like we used the same name! Makes sense, a nuclear reactor is pretty unstable.
I liked the general idea, but I think it could have been done a little better. It was very hard to tell where scientists were and how many there are. I also think it would have been nice if esc would have closed the hacking minigame or something, just so it would be easier to get out and go kill scientists.
I liked the music (although the hacking SFX could have been better) and it definitely helped in creating a cool atmosphere (along with the lighting).
Thanks for the comments and feedback! I do admit that the game at its current state is more about the atmosphere than the gameplay itself.
I think I went too far ahead with the whole feeling of "it would be cool to make a game that is about you blowing up a nuclear reactor!", that I forgot to make the primary gameplay loop more interesting. Truly noted for the next game jam!
Comments4
+ Music was dark and fitting
- the gameplay loop is easily exploited by just mashing keys
- little variation
I liked the general idea, but I think it could have been done a little better. It was very hard to tell where scientists were and how many there are. I also think it would have been nice if esc would have closed the hacking minigame or something, just so it would be easier to get out and go kill scientists.
I liked the music (although the hacking SFX could have been better) and it definitely helped in creating a cool atmosphere (along with the lighting).
Overall, great work!
I think I went too far ahead with the whole feeling of "it would be cool to make a game that is about you blowing up a nuclear reactor!", that I forgot to make the primary gameplay loop more interesting. Truly noted for the next game jam!