After God cursed all your workers to speak different languages, it rests solely on your shoulders to complete the Tower of Babel. Build your tower (arrow keys) to reach as high into the sky as you can, balancing and unbalancing it in order to counteract God’s attempt to knock your unstable tower over with the wind.
NOTE: The original version of this game submitted to the jam had a problem with using too much VRAM and it bugged on some computers. The hotfix available on itch.io is identical in terms of gameplay and visuals, just has a behind the scenes fix so the game is compatible with more computers.
-Credits-
Programming by: Teo Miklethun & Iyan Siwik
Spritework by: Enharmonics (with some assistance from Teo Miklethun)
not sure if its supposed to be like this, but the stacking frames look buggy. The Balancing upwards is cool, maybe an improvement would be to somehow prohibit players from building one flat floor after another
I think the graphics glitched for me as I kept seeing the previous attempt and it wouldn't leave unless I restarted. but overall it was pretty fun. I gave it a few attempts trying to balance my tower! :D nice job :)
@teo-miklethun erm.. honestly I didn't know there was another one. I did download it fairly early so I'm going to assume the bugged on some computers one. Thanks for fixing it! :)
This is really fun! By some very aggressive spamming I was able to get up to 450 floors and things starting getting pretty warped and weird looking. Maybe something like requiring a certain number of horizontal floors every so often could help calm down my up spam? I'm not sure if there's a solution but I felt dirty doing it. The balance meter was a really nice detail to keep me informed on what was happening, I think without that I'd have really struggled to gauge the motion as I built higher. Great work!
Cute and fun game! The visuals and music feel very nostalgic. If I had to be nitpicky, I'd say it does get repetitive a bit fast. I'd suggest maybe adding some kind of goal or a sense of progress. Great work nonetheless!
A simple but surprisingly effective concept. After my first try I was like "ok, I saw the game" ... but I ended up retrying multiple times. So in the end, I would say that the fun factor is definitively here! Also, good scope for a jam. Nice work!
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Thank you for your feedback and for bringing this to our attention! We've uploaded a hotfix to address this.