
// OVERDRIVE
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Features
- Fast paced twin stick shooter rogue lite
- Shooting makes you stronger, but watch out for the OVERDRIVE's instability!
- 2 uniques bosses!
- Randomly generated levels!
- Loot some stuff to get stronger!
Gameplay
- The goal is to finish the 12 levels
- After each room completed (some will require to kill all the enemies, others to survive a certain amount of time, etc) you will be able to choose one reward among 3
- Rewards that afect the OVERDRIVE bar are permanent (=are kept after a game over)
Controls
- You can play with a Controller or with a Mouse/Keyboard
- With a Controller: RT to shoot, Right stick to aim, Left stick to move
- With a Mouse/Keyboard: Aim with the mouse, move with WASD, Left mouse click to shoot
Some insights / Tutorial
- When you shoot, the Overdrive gauge will rise. Each level (I, II, III, IV) grants a better score multiplier and bonuses (II = fire speed, III = fire rate, IV = fire damage). The goal is to stay in level IV at all time. Be careful however, if you max out your bar, you will take damage!
- Permanent upgrades are kept between runs, other upgrades last only for the current run.
- Overdrive gauge can be found at the top of the screen or at the bottom of your ship.
- Stats are:
- Fire
- Fire damage: Damages dealt by each bullet
- Fire rate: How many bullets per second do you shot
- Bounces: How many times your bullets can bounce on walls/enemies before being destroyed
- Speed: How fast does your bullets move
- Overdrive
- Stability: The higher this value, the slower will the Overdrive gauge rise (aka, the longer you will be able to shoot)
- [I] Cool Speed: The higher this value, the faster will the Overdrive gauge cool down (= you will wait less time for the gauge to cool)
- [II] Fire Speed: The fire speed added when you are at least in Overdrive II
- [III] Fire Rate: The fire rate added when you are at least in Overdrive III
- [IV] Fire Damage: The fire damage added when you are at least in Overdrive IV (the last part of the Overdrive gauge)
- Reroll: How many time can you reroll a reward card on the reward menu. This is the key to have better reward in for late game runs.
- Ship
- Life: Life of your ship
- Speed: How fast does your ship move
- Accuracy: How precise is your ship
Known Issues
- ~~If you use the "A" button on a Controller ingame, while NOT in a menu, you will probably bug the game. Will be fixed in post jam version 1.1.~~Changelog
- 1.1 (October 5): Fix few breaking bugs UI related. I did not modify gameplay nor improve anything else.Team
- I worked alone (well, with my cat). Everything you hear, see or play in the game have been made (in pain) in 72h.
- I streamed all the dev, you can find the replay on my twitch -and see the cat mentioned above!- ( https://www.twitch.tv/bastienre4 )
https://www.youtube.com/watch?v=s3lVnOBtkyY
Thank you and I can't wait to hear what you think of the game :smile:.
Did you manage to finish the game? What's your best score?