Penduka
Current version: post-LD v.o.08.5 (hml5 / browser)
LD49 version Penduka :construction:v.0.07 Oct 4 2021 (search for the downloadable version for rate)
:footprints:controls: WASD
:fox: Use Firefox pref
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Team:
- moonlher (Sound Design, Music) from Brazil
- Wilson Cotripa (Plot, Game Design, Documentation) from Angola
- Le YaoTang (Game Design, Code, Plan, Voice Acting) from Brazil
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Special thanks:
- Estevan Fernandes
- etrealjunior
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:notes:Original Sound Track by moonlher
- :musical_note:First map track - Buscando
- :musical_note:Second map track - Dum Ludum
- :musical_note:Ending track - Happy Days
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LD49 version Penduka :construction:v.0.07 Oct 4 2021 (search for the downloadable version for rate)
:footprints:controls: WASD
:fox: Use Firefox pref
---
Team:
- moonlher (Sound Design, Music) from Brazil
- Wilson Cotripa (Plot, Game Design, Documentation) from Angola
- Le YaoTang (Game Design, Code, Plan, Voice Acting) from Brazil
---
Special thanks:
- Estevan Fernandes
- etrealjunior
---
---
:notes:Original Sound Track by moonlher
- :musical_note:First map track - Buscando
- :musical_note:Second map track - Dum Ludum
- :musical_note:Ending track - Happy Days
---
Genres: puzzle

Comments17
Parabéns pelo jogo!
I enjoyed moving around this sprite, but had no idea what the goal was. Some sort of instructions/directions would be nice to give me an understanding of how it fits the theme as well. This confusion makes the game a bit unplayable as I don't know what to do meaning I won't keep playing. At one point I turned into what can only be described as a turd and when I go through the clothing hanger looking teleporters, I would land in some more turd and die.
Thanks!