Schrodinger's Cat

co-authored: @shinyumbreon
Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.42
Innovation★★★★★★★★★★3.84
Theme★★★★★★★★★★3.18
Graphics★★★★★★★★★★3.87
Audio★★★★★★★★★★3.53
Humor★★★★★★★★★★2.93
Mood★★★★★★★★★★3.41
A game about a cat trying to escape from a space station.



Controls:
Move with ⌨️ WASD/arrow keys and Jump with Space/ctrl
Look around with 🖱️ the mouse
Fire Shrink Gun 🔫​​ with Left Click - (after picking it up)
Pick Up/Throw with Right Click

Escape - Pause

Screenshots
Genres: adventure

Comments13

Nerisma6 Oct 2021, 15:25
Hi ! Interesting game, was not quite sure what to do, but I appreciate these animations / shaders, cool entry !
Moritz146 Oct 2021, 15:29
I dont know what to do, but it looks cool:D
Scott Cooper6 Oct 2021, 15:36
Took me a minute to figure it out, but it was a ton of fun. I managed to catapult myself into a wall and had to restart. Loved the animation and work you all had with shrinking the objects!
glimaleite6 Oct 2021, 15:39
Aaaaaah I loved it! You got some interesting puzzles there, holy cow. When I understood that I could become tinier, I just had a huge smile. I loved the level design, loved the way you represented visually the instability and the mirror mechanic. I just wish I could see the main character's face, but I know, this would make the camera behaviour a lot trickier.

Lovely entry :)
zapdos26 Oct 2021, 15:39
I had to turn the mouse sensitivity all the way down, the camera was way too fast otherwise.
Otherwise nice 3D graphics and audio is also pretty solid.
I couldn't get past the second door though.
Martta
Martta6 Oct 2021, 15:42
Nice game. The length was good and for a game jam game, it was actually somewhat impressive that you had the time to implement fully 3D game with such an interesting mechanics and smooth controls. Jumping to a platform was sometimes little bit glitchy. I see that your game has exactly the same problem as ours: The mouse sensitivity is ridicilously high in webgl version compared to the original. I'm probably going to prepare for the next game jam by doing sensitivity slider before hand. :) Thanks for nice game, maybe you could try to make some minor improvmenets for the game page, at least for me, I can not see the images and gifs. Maybe you could also write some short intro story, something little more than "cat escaping". But I really liked your game, cheers!
moi931016 Oct 2021, 15:47
I liked that you can reduce the planet ;)
Maybe the music loop is too short (or agressive, I don't know) it can be annoying after some time
moi931016 Oct 2021, 15:47
I liked that you can reduce the planet ;)
Maybe the music loop is too short (or agressive, I don't know) it can be annoying after some time
Pixelydian
Pixelydian6 Oct 2021, 15:54
I beat it! :) Really neat idea! It was a little confusing to get past the second room but I figured it out. But the first room was well done in teaching the player than you can pick up objects. I liked the shrinking mechanic. Good puzzle design that really made me have to stop and think. Overall you did a great job coming up with a unique idea and implementing it. Bonus: kitty is cute!
Mickxe
Mickxe6 Oct 2021, 16:14
Nice work! Plenty of potential here if you keep developing this game.
Surfa7 Oct 2021, 21:01
Really good idea with some of the puzzles. Shrinking yourself was a surprise for me. Really like how each puzzle built on the last until the final where you needed to use all the stuf you learnt before. Soild premise for a game but a little rough around the edges, as expected.
HitchH1k3r
HitchH1k3r13 Oct 2021, 19:09
This was a neat puzzle game. I liked that the game used unique mechanics for each puzzle, rather than doing uninteresting puzzles using the same techniques repeatedly. It would have been nice to see a bit more depth to the puzzles, but that's a big ask for a weekend project. The part of the game that really threw me off was the camera controller. I was on a trackpad and that did not help, but it would occasionally flip upside down, and in some cases start rolling the camera (at first I thought it might be intended, it's hard to tell with a theme like "Unstable," but it made the game really hard, and I'm sure it must be a bug).

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