Unhitched Isles

by mickm
Overall★★★★★★★★★★3.81
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★3.98
Theme★★★★★★★★★★4.35
Graphics★★★★★★★★★★3.33
Audio★★★★★★★★★★3.26
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★3.51

Note - V1.1 updated post Compo to include online high score system by request - WHEN JUDGING PLEASE DO NOT CONSIDER THE ONLINE HIGH SCORE SYSTEM ###


Island 1 can be challenging until you get the hang of it so give the second island a try if you want some more variety :)

The game! ##

A wise man once asked if we should be concerned about overpopulation tipping an island over. Turns out he was right!
Try and undertake the building tasks given to you without sinking or tipping the island. If you tip it too much you will lose your buildings!

Modes: Normal (Timed tasks) and Zen (Tasks given but free to ignore them and free build)
Hardcore (and Hardcore Zen) - As above but losing ANY building will end the game.

3 Islands to choose from!


Controls: ###

A/D or arrow keys to pan the camera. Mousewheel to zoom in/out
Number keys can (should!) be used for building hotkeys. Escape brings up the in game pause menu.

Trailer ###


Great news! Someone has made an unofficial live action fan trailer....

Tech details: ###

Made in Unity.
Graphics: Blender, Gimp
Audio: Audacity and phone microphone around the house (hint: the seagull SFX isnt a bird and the ocean isnt water)

Comments52

RatoGodoy
RatoGodoy3 Oct 2021, 23:32
very well made, presentation is a little low but the gameplay is extremely enjoyable, this feels like a game i would play outside the context of this jam on my phone
DevParty3 Oct 2021, 23:46
Nice game! I really like the concept. I think that if you kept working on it then you could really have a full release!
SlimmerBurger
SlimmerBurger4 Oct 2021, 00:37
Cool idea! Although those pesky fishing huts are so tough to balance
fakefirefly
fakefirefly4 Oct 2021, 01:44
Really interesting game with a surprising amount of depth to it. The idea of an island tipping over is fun to think about, especially considering that there's a real world example of someone actually thinking that.

The fact that you aren't constrained to what you can build per task allows for a surprising amount of strategies. The islands are also well designed and makes each island feel like a puzzle. Surprisingly enough, I found the first island to be the hardest one to play, since it's so open ended.

The ambience in general is well done and very calming. I wish that after the game is over, the waves kept flowing so you could bask in your creation.

The idea was very creative and fit the theme well.

Overall, an excellent game.
parafactual4 Oct 2021, 02:30
pretty fun game! i don't love the look though; i think this is mostly the font
bluemaus4 Oct 2021, 02:56
Very cool game with a unique idea behind it. The fishing huts are really tough since it's easy for losing one to end up losing them all. Great graphics and love the sound effects.
lb01
lb014 Oct 2021, 03:39
This is such a good strategy game. A few simple rules to get you started, but still takes a lot of skill to master. I wish you hadn't opted out of the audio category, because the sound design was really well done.
MickMauthor4 Oct 2021, 03:51
@lb01 arg I didnt mean to opt out!! I was very happy with the audio so that is a painful mistake!!!
I wonder if I can get it reactivated...

Thanks for the comments :)
the.jahn4 Oct 2021, 07:41
Fun idea, fun game. Unique and interesting spin on the "balance the things" trend I've been seeing. Haha.
Iluvatar
Iluvatar4 Oct 2021, 08:06
I love the unique balancing physics of the whole island. It was fun trying to balance it perfectly. It's like holding a plate on one finger as a kid and trying to not drop it. I think the gameplay complexity is ideal for Ludum Dare
Recessive4 Oct 2021, 09:13
Super relaxing, sound design is nice too
Dobryn
Dobryn4 Oct 2021, 10:05
Fun Idea, love that there are game modes, and just been laughing with the description and everything. Had fun playing with it. The physics is just amazing. It's challenging enough that I will keep playing it.
Great game.
Swen
Swen4 Oct 2021, 11:13
Wow, you got so much done in 48 hours! I think that you can be super proud of this entry!

I think that the game itself is super interesting and fun to play. It really got me strategically planning ahead while placing my buildings. Really enjoyed it!
Oh and the 'trailer' gave me a good laugh aswell :D
DzejPi
DzejPi4 Oct 2021, 12:59
Definitely my favorite entry so far. Very fun, surprising amount of depth (a lot of settings and game modes) for such a small amount of time and great humor! This is one of the few balancing games that I actually enjoyed and definitely the most original one. Super impressive!
The only think I would improve is the font - was kinda hard to read. But no biggie!
blackquiltro
blackquiltro4 Oct 2021, 13:34
Well made game, very good. Sound and mood was nice. Gameplay was simple to understand but challenging and with many options on how to approach each island. A surprisingly nice amount of content between the different islands and modes.
theviraldragon4 Oct 2021, 13:58
Unique idea. With some work this idea can be made into a full game
FaberNull
FaberNull4 Oct 2021, 14:13
I like how picturesque it is, you did a great job with that given the time constraints :D
Barrier
Barrier4 Oct 2021, 15:28
Nice idea with the tilting island! :D
Was really expecting the volcano to blow up and destroy all my stuff.
Game_Coder284 Oct 2021, 15:47
Very cool game! It is a very interesting concept and is executed very well. Good work!
LDJam user 174638
LDJam user 1746384 Oct 2021, 17:20
The trailer got me into playing this ahah.

The game is fun, and really enjoyed the dialogs. Great job 😀
Fupi
Fupi4 Oct 2021, 18:42
Such a creative interpretation of the theme! There's tons to think about where to place your next thing, and each subsequent task is a real challenge. The graphics are pretty ugly, but that's excusable. Good sound too! I got to 13 tasks in the Unhitched Isles level.
kalevrk4 Oct 2021, 20:21
What a great idea for the theme! I like the continual challenge of the new tasks and if it were further developed I think that it would be a really nice addictive game. The sound effects were nice, but I think that it would be even more enjoyable to play it for longer stretches with some background music. Nicely done!
Trexxak
Trexxak4 Oct 2021, 21:52
Difficult... at least at first. I love how every building feels unique due to their placement conditions!
Zachary Shah
Zachary Shah4 Oct 2021, 23:35
Got a chance to play your game. The sheer amount of content is very impressive. Good sound design and well balanced objectives. The timers on normal mode felt very impeding. The hardest part I found is placing the first few buildings, and starting off felt like a little too big of a difficulty curve. The gameplay is very enjoyable, however, and I was able to get nearly 23 tasks on zen before retiring. Visuals leave much to be desired, just going with unlit or simple lit materials would vastly improve the visuals. Post processing would do wonders as well. Well done.
ADerpyChickenStudios
ADerpyChickenStudios5 Oct 2021, 01:50
The game is awesome especially for being built in only 48 hours amazing job. I did find that after a bit I was wondering if there was anything that I was aiming for so maybe even like a basic scoring system would be cool but otherwise amazing!
ThatmanRobin5 Oct 2021, 02:09
That was definitely unique and enjoyable. Love the balancing of the island concept, at first I wasn't exactly sure what I was doing but it quickly became obvious haha. I completed a number of tasks on the different campaign levels but might try Zen later as it was really cool.
MickMauthor5 Oct 2021, 04:28
I have updated to 1.1 to include an online scoring system! (with local for individual backup)

@fakefirefly I know you are keen to get your high scores up for everyone to marvel at ;)

Sincere thanks to everyone else that played/rated. Would love if you came back to get your score on the high score list (dont want the newcomers to steal the top spots eh? ;)

@ratogodoy @devparty @slimmerburger @parafactual @bluemaus @lb01 @the-jahn @iluvatar @recessive @dobryn @swen @dzejpi @blackquiltro @theviraldragon @fabernull @barrier @r3l0ad1 @dekajoo @fupi @kalevrk @trexxak @zachary-shah @aderpychickenstudios @thatmanrobin

EDIT - Scoring bug where only starter atoll scores would be submitted is now fixed!
Shaolin Dave
Shaolin Dave5 Oct 2021, 05:41
Writing this as I play:

First note, the html file is huge (dimension-wise) and I had to scroll over to find the game window. It does fit on my laptop screen, but I suggest using an auto-resizing html template (I think I sent a couple to you already)

The instructions are kind of small, the font choice is hard to read, and it's especially hard to read on the background. It's important to not sacrifice functionality for style

The layout is also making things difficult, with some visual elements overlapping each other

After playing about ten times, I think I've got the hang of it? It's not very clear what the lose/win conditions are, but I got more of each type of building on the island than the task wanted. I was sort of expecting the game to progress further, but it only gives me the option to quit to the menu.

I like the concept, but it's a bit hard to figure out with trial and error. Mostly I think the game could benefit from some UI and feedback enhancements. When selecting pieices, the name could show up by the cursor with the number of how many have been built, and how many are needed. Maybe video/audio cues when the goal for each building type is reached, and when the goal overall has been reached. As time is running out, maybe a visual/audio cue that it's coming up, and a different (more urgent) cue for when it's coming out and you haven't complete the tasks?

Good interpretation of the theme though.
MickMauthor5 Oct 2021, 05:48
@shaolin-dave Thanks for the feedback! Agree fully re: task timer countdown audio, last 5 seconds or so for sure. Will add that in after compo review is complete!

Interesting idea about the cursor text too. Not one I considered but definitely would allow for faster paced gameplay.

Sorry to hear you didnt get the hang of it. The conditions are continue placing the buildings as tasked for as long as possible (Tasks completed are high score). I didnt get a chance to play with the itch web template prior but will look into that in down time!

Thanks again for the review :)
AndideBob
AndideBob5 Oct 2021, 09:31
A beautiful 3D version of our own game :D No in all honesty this is a super neat game and I love the amount of options of play you give the player. The graphics are nice and the soundscape is very calming. I would have wished you have some music though. All in all a really nice experience! Well done!
shade28105 Oct 2021, 09:33
This is such a fun idea, I like how you implement the layout. Though for me, textwise for me was a little bit hard to read.
LDJam user 269161
LDJam user 2691615 Oct 2021, 10:54
See my Highscore TripleE ;D it was a fun game! really enjoyed the time!
sacredbacon
sacredbacon5 Oct 2021, 11:10
I'd have never though about how difficult it is to keep an island from tipping over at sea. I like the UI and the models/water look great. Great game, very fun!
Bauke Regnerus
Bauke Regnerus5 Oct 2021, 11:31
This game reminds me of Islands but the balancing mechanic makes it unique. The presentation is minimal but clear. The font is a bit hard to read though. Nice job!
ReRonin
ReRonin5 Oct 2021, 11:50
Saw your game streamed, and looked so fun that I wanted to beat the streamer's score!
In which I succeeded, but I didn't enter my name haha :C
MickMauthor5 Oct 2021, 11:54
@erikengineengineer I saw it! Nice work and thanks for the stream :)

@reronin ha cheers for playing it! Bugger about not entering your name... maybe its a sign to go back and beat it by even more ;)
owca5 Oct 2021, 13:21
Very original and fun game. Good job!

(and thanks for using my highscore service :wink:)
MickMauthor5 Oct 2021, 13:57
Cheers for playing @owca ! :)
Andreadbx
Andreadbx5 Oct 2021, 15:16
Fun idea! it needs a little bit more clarity at the start (it's a bit confusing, the task and the total, this could be managed better i feel) and a little more audio/visual feedbacks, otherwise great entry!
Lucy Lu
Lucy Lu5 Oct 2021, 16:41
Interesting fun game! Only enjoyed Zen Mode couldn't handle the tasks in such a short time. :laughing:
kromeboy
kromeboy5 Oct 2021, 16:43
Fun balancing game. For some reason the first house seam to move the island a lot more then the next one
JammyGunns
JammyGunns6 Oct 2021, 01:48
Today I learned: I should not be a civil planner in an unstable island in the ocean.

I've only tried the Zen mode so far, but I like the touch that each building lost has to be replaced in order to progress.
The amount of fishing huts I replaced I'm glad they had no cost in placing them (I like to think the occupants were out fishing so they weren't home when their house washed away)
LDJam user 236935
LDJam user 2369356 Oct 2021, 18:49
It's pretty neat. The graphics and sound are bare, but they get the job done. I really don't have a lot to say, it's functional and you pick up on it rather quickly. Good job.
IC Rainbow
IC Rainbow10 Oct 2021, 20:09
Fisheries are the worst on the starter atoll. The "main" island is such a nice place.
gustavo.christino
gustavo.christino20 Oct 2021, 21:51
I finally managed to finish the gameplays and uploaded the game session for this game. I hope you like it and that my comments can be understood as those most interested in enabling improvements to the project.

Thank you for requesting this gameplay!

MickMauthor21 Oct 2021, 11:19
Thanks @gustavo-christino, much appreciated! Appreciate taking the time to give it a good play, you got to a pretty good place on the second island!!!

To answer your question, there isn't a specific end, just when it gets to a point you can't get anything else down in the time limit. Zen doesn't have a time limit so it just goes until you retire :)
MickMauthor21 Oct 2021, 11:45
@elysiagriffin thanks for playing, was great to see in person. Glad you enjoyed it and appreciated the commentary.

Thanks very much for coming back to add in the twitch link with time stamp as well, incredibly helpful!
LucidLiving21 Oct 2021, 23:27
That "unofficial trailer" had me cracking up LMAO

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