Unstabadome

Unstabadome

This game is from ldjam.com, which is currently unavailable.
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overall: 3.21
fun: 3.10
innovation: 3.15
theme: 3.52
graphics: 3.44
audio: 3.57
humor: 3.15
mood: 3.12
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https://youtu.be/ojP2Nwekq3s

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![Download_crop.png](https://zapphire-studios.itch.io/unstabadome)

![Scoreboard (2).png](https://globalstats.io/leaderboard/615bffba5f5e885e018b4ba6)

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Credits


Programming n' such


> @Dj-Depressive (Maximilian Wallis Hjorth) Twitter: Project management and game core programming

> @theheheo Theodore Liem Norell Twitter: Level design & programming for interactables, improved player movement and player weapons

> @Kirren (Erik (kire) torenstam) Portfolio: Enemy programming

> @Bloobird (Jay Rohkea)Twitter: Player movement base

Audio


> @Water-Duck (Joel Ekberg) Twitter: Sounds effects and audio implementation

> @Hugorrrrr (Hugo Röisland) Twitter: Music n' Sound Effects

> @Norseman (Adam Asplund) Artstation: Announcer voice acting

Art


> @karin-g (Karin) Twitter: Concept art, modeling and animation for enemies

> @Norseman (Adam Asplund) Artstation: Player model and shotgun

> @Norrguld (Oscar Jakobsson) [email protected]: VFX & rpg

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Controls


> Movement = WASD / Arrowkeys

> Jump = Space

> Look around = mouse movment

> Switch selected weapon = Q or scrollwheel

> Fire weapon = LMB (Left mouse button)

> Pause game = Escape

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![Devlog.png](https://zapphire-studios.itch.io/unstabadome/devlog)


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Screenshots



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![Scoreboard (2).png](https://globalstats.io/leaderboard/615bffba5f5e885e018b4ba6)
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