Unstable Mines

Unstable Mines

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.00
fun: 4.05
innovation: 3.92
theme: 4.05
graphics: 3.43
audio: 3.55
humor: 2.73
mood: 3.21
You are a robot tasked with clearing blocks using mines that you create every x seconds. The mines are stagnant initially but as soon as something collides with them they get triggered and a count down starts. When the count down reaches 0 they explode and damage everything around them.
You can also find different types of mines hiding in the yellow blocks.

I have only used the default graphics you get with Unity (Square, Circle, Hexagon), used photoshop for the banner and icon.

I generated the music with Strofe and fine-tuned it with Adobe Audition.​
For SFX, I have used some base sounds from my previous games and remade them using Adobe Audition to match this game.

Let me know what you think and be honest :)







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