
Unstable Mines
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are a robot tasked with clearing blocks using mines that you create every x seconds. The mines are stagnant initially but as soon as something collides with them they get triggered and a count down starts. When the count down reaches 0 they explode and damage everything around them.
You can also find different types of mines hiding in the yellow blocks.
I have only used the default graphics you get with Unity (Square, Circle, Hexagon), used photoshop for the banner and icon.
I generated the music with Strofe and fine-tuned it with Adobe Audition.
For SFX, I have used some base sounds from my previous games and remade them using Adobe Audition to match this game.
Let me know what you think and be honest :)
Follow me on:
https://twitter.com/appoxgames
You can also find different types of mines hiding in the yellow blocks.
I have only used the default graphics you get with Unity (Square, Circle, Hexagon), used photoshop for the banner and icon.
I generated the music with Strofe and fine-tuned it with Adobe Audition.
For SFX, I have used some base sounds from my previous games and remade them using Adobe Audition to match this game.
Let me know what you think and be honest :)
Follow me on:
https://twitter.com/appoxgames