
Waiter Extraordinaire
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Chester Servesalot Waiter Extraordinaire is a game created from scratch over 48 hours for the Ludum Dare 49 game jam competition.
Help Chester Servesalot deliver drink glasses to all of the customers at the tables. He is an expert at balancing glasses on his serving tray, but his greatest fear is mice. Bumping into a mouse will cause him to lose balance and drop all glasses on his tray. At any time, he can return to the orange glass table on the left side of the room to refill his tray with glasses.
There are three types of mice in the game.
- Green – Moves back and forth in a straight line
- Purple – Moves in random directions
- Orange – Chases Chester Servesalot when he gets close. Run far enough away and he will stop.
https://youtu.be/dwmj63ePWZ0
Tools Used
- Unity 2020.1.4f1 - game engine
- Blender 2.82a - modeling / texturing / animation
- Gimp 2.10.24 - updating textures
- iPhone - taking pictures for textures
- Bfxr 1.5.1 - sound effect generation
- GarageBand 10.4.3 - music composition
- Audacity 2.3.2 - sound file editing
- Filezilla 3.55.1 - uploading files
- Unity Build Tool 2020 - compiling different platforms, uploading packages
- Git GUI 0.21 - committing source to code repo
Thanks to my supporters
- Seth Robinson at RTSoft
- Games Finder
- Lukasz Zelezny
Help Chester Servesalot deliver drink glasses to all of the customers at the tables. He is an expert at balancing glasses on his serving tray, but his greatest fear is mice. Bumping into a mouse will cause him to lose balance and drop all glasses on his tray. At any time, he can return to the orange glass table on the left side of the room to refill his tray with glasses.
There are three types of mice in the game.
- Green – Moves back and forth in a straight line
- Purple – Moves in random directions
- Orange – Chases Chester Servesalot when he gets close. Run far enough away and he will stop.
https://youtu.be/dwmj63ePWZ0
Tools Used
- Unity 2020.1.4f1 - game engine
- Blender 2.82a - modeling / texturing / animation
- Gimp 2.10.24 - updating textures
- iPhone - taking pictures for textures
- Bfxr 1.5.1 - sound effect generation
- GarageBand 10.4.3 - music composition
- Audacity 2.3.2 - sound file editing
- Filezilla 3.55.1 - uploading files
- Unity Build Tool 2020 - compiling different platforms, uploading packages
- Git GUI 0.21 - committing source to code repo
Thanks to my supporters
- Seth Robinson at RTSoft
- Games Finder
- Lukasz Zelezny