Ludum Dare #50compo
Catch the corrupt
Hey! Your are the corrupt! You don't have much time to destroy all evidence. But you can try to delay the inevitable.
Arrows - Move
Space - Use
R - Restart Mission
Phaser 3
Tiled
Aseprite
sfxr / ChipTone
#### 06.04
- Fixed bug with space spamming.
- Added simple final screen
- Added restart mission by R key
I recommend you to use my LD Viewer with filters by COMPO/JAM and platforms.
Find the evidence
Use shredders (but only once for each)
Check the time
Controls
Arrows - Move
Space - Use
R - Restart Mission
Tools
Phaser 3
Tiled
Aseprite
sfxr / ChipTone
Changelog
#### 06.04
- Fixed bug with space spamming.
- Added simple final screen
- Added restart mission by R key
I recommend you to use my LD Viewer with filters by COMPO/JAM and platforms.



Comments34
I like how it's something of a puzzle mechanic, deciding how to prioritize different shredders. The clock is very forgiving - almost too much. It felt like the last few seconds were forever.
I feel like tense music and a more stressed out character when the time runs low would add a lot to the feel, but I know how it goes with the time restraint.
It's cool.
One suggestion would be, I would really like a reset button on this game, cause in some of the longer levels, when I knew I had messed up the optimum order to complete the level, I had to wait until the whole timer ran out before getting to retry where as if a retry button was present that would let me go pass that unnecessary waiting time!
Keep up the amazing work!
@danashrulez yep, it's really good suggestion. Notice it for next projects. Thanks!
A reset button would have been nice as suggested.
Art is clean and well done.
I think some BG music would have been nice to add a lot more character and make the replays a little less monotonous.
Simple, but solid and could be extended upon if you wanted. Great work and good luck!
Found a little bug. if you spam space on a door you'll get out of synch with the floor and won't be able to gather papers anymore.
Also ended up on a blank screen after teh 4th leve (not sure if it's the end game or a bug :/ )
papart from that pretty cool game. Good job :)
Will check the bug with door, thanks :slight_smile:
As for the game, I really loved the graphics. It's a neat puzzle game, good job!
I did not manage so succed on the 4th level but seems I was not far from end ;)
Nice compo game, good job :)
The sound effect can become a bit annoying without some background music, but they do the job.
I also like the narrative, it's simple but original.
Theme is fitting nicely and overall good idea here.
Shredder goes brrrrrr
The puzzles feel perfectly paced. It always felt like I was done just in time.
Good job :slight_smile:
For me it's a puzzle game well done, so congratulations for the job and I would love to see more levels! :D