
Cthulhu Survivors
You are on your own, no weapons just a book with more and more disturbing information. Your senses must be playing tricks on you, otherwise you can't explain the manifestations that want to harm you on the way home.
You can only defend yourself through an iron will, you feel your sanity being snatched away from you piece by piece. There is no way out. _But every second you stay in the light is precious to you_.
- Maneuver out the enemies (WASD / Arrows)
- Use the torches that are scattered around the map to gain some space for a short time (BUT these only work once)
- Slowly regenerate sanity by standing in the light radius of an activated torch
- Survive as long as you can, even if it's a hopeless fight
You can only defend yourself through an iron will, you feel your sanity being snatched away from you piece by piece. There is no way out. _But every second you stay in the light is precious to you_.
How to play ###
- With every enemy that hits you, you lose Sanity until you go crazy- Maneuver out the enemies (WASD / Arrows)
- Use the torches that are scattered around the map to gain some space for a short time (BUT these only work once)
- Slowly regenerate sanity by standing in the light radius of an activated torch
- Survive as long as you can, even if it's a hopeless fight
Gameplay ###
Genres: survival
Comments15

SirJamesD4 Apr 2022, 17:01
This was really cool. It felt really smooth and the rules were clear. It was soooo satisfying having all the enemies get vaporize.
Just curious, what is your high score?
Overall the game is super impressive for 48 hours, it's fun to give it two or three attempts.
Just curious, what is your high score?
Overall the game is super impressive for 48 hours, it's fun to give it two or three attempts.

Denatus4 Apr 2022, 17:07
Nice game!

darwyn4 Apr 2022, 17:59
Good idea with the indicator for the nearest torch! Am also still a little motivated to tinker a little further :)

Bdiaztobarra4 Apr 2022, 23:39
I scored at first 1512, and i ended with 5082 and I'm still trying to improve! I liked the idea of the game, it's so much fun!! Just a comment on the game design: maybe after a few minutes it would be cool to allow the player to re-turn on the torches ;) Congrats!!
amkingTRP5 Apr 2022, 19:52
Really enjoyed this one; glad to see another Lovecraftian based game. :)
Mechanics were good and the game "felt" right. Only downside is there didn't seem to be any collision detection with the scenery.
Mechanics were good and the game "felt" right. Only downside is there didn't seem to be any collision detection with the scenery.

Emaigualmc2_art5 Apr 2022, 19:58
Very funny, that was my maximum score xD

Matt Rice8 Apr 2022, 02:47
I really enjoyed building a mob and watching them disintegrate when I stand in a torch. Would love to hear some sound effects and music in the game, and maybe to have enemies drop the occassional boon or bane to spice up the level. Overall great job!

Goateejoe8 Apr 2022, 05:26
Fun one with some nice graphics, I enjoyed it! Took a bit to get used to how to juke em but after a bit you're able to dodge enemies for quite a good bit

nardandas8 Apr 2022, 23:58
It's a very nice looking game, and I love the mood, but I feel the movement speed is a bit slow. I don't feel like I'm juking so much as shuffling out of the way.
rmrvar11 Apr 2022, 12:26
The game was fun. I ran out of torches so I was just running for a while.

digitaldude55511 Apr 2022, 21:48
Love the lighting effects especially when the mist passes a torch, gameplay was fun for a while but it was missing some depth to it, something else to keep you engaged with the game but not sure what I'd add. Good effort. I scored 8316.

RatFace12 Apr 2022, 19:46
Some enemies were a bit too fast but that made for an intense gameplay when I'm just running for my life hoping to run into a torch. An indicator of where the nearest torch would be helpful, especially when low on health! Solid fun entry!

Sibi16 Apr 2022, 14:05
I got 6342! Very straightforward interpretation of the theme. I like the visual representation of sanity by your vision radius. Also good attention to detail that you can still make out enemies from afar so it never felt unfair. Great job!

HolySparks16 Apr 2022, 14:19
The game just looks incredible. Loved the pixel art, the assets and the darkness/lighting. I really like how it actually gets harder the more you get hit because of the increasing darkness, this pays well to the horror and mood.
Would just point two possible upgrades: collision on things, like the church, stones, trees etc. and some sort of move like a dash or roll with a long cooldown, for a dynamic gameplay.
Would just point two possible upgrades: collision on things, like the church, stones, trees etc. and some sort of move like a dash or roll with a long cooldown, for a dynamic gameplay.

Some power ups like speed boost would also be nice.