For Ludum Dare 53 I wanted to do something less game engine oriented. Since I played some clicker games myself I thought this would be a good opportunity to try something with React. The game saves its complete progress locally in the browser. So you can open the game again later (via the same URL) and have your save state. It's of course super easy to manipulate but hey it's a singleplayer game so who wants to shortcut ... have fun 😄
Graphically there is not much to see. But I spent some time on the CSS animations, their triggers and cleaning up. There is also a mini story in this game that I do not want to spoil. If you play a little longer you will find it. Don't expect too much but for some time during which you can make numbers bigger it's enough... and yes it has an end :D
How to play
- Scale your company by hiring more and more staff - Research new methods to keep your growth rate and profit in balance - Tip: Think about the synergy effects to make the numbers go Brrrrrr - Tip: The numbers will grow even if the tab is not in the foreground but the application must be running it will not continue to calculate during 'offline' time. - Tip: Always read the latest company news that run through the window above
Neat little game. I like, that you can play with different strategies. But I think pidegons are pretty strong, because each costs only 15. so you can get many of them Good Job
Edit: wait their is no Endless Mode… But i want over 1M Emloyees of each type.
got it done mostly with pigeons :D interesting type of entry, i just played many games from clicker game jam, but this fits the theme here too. Now, i need more things i can buy :D
I need more employeeeeees ! Loved it ! I'm really into management games and your clicker was a blast ! Ended up with 5000+ robots (Asimov would have been proud). Really nice job ! With a good music and more things to buy, it will be a banger !
Your itchio link is broken, seems you set up the edit page one instead of the game. It was an interesting take, though I felt it was lacking a bit of interactivity, at least at the beginning there was a lot of waiting time (and it took several seconds to see the money going up, would have been more satisfying having a continous stream of small numbers) The descriptions were funny and the presentation is great.
Fixed the Itch.io link. Thanks for the nice feedback. I'm glad when people enjoy making the world a better place through everlasting growth as the ultimate goal 😄
Fun! I spent way too much time playing this, but maybe it's the nature of the game. The game was really easy to start playing and understand, so +1 for that.
Interesting approach to the theme. To be honest, the game seemed very boring at first. However, as the corporation grew, it became very addictive and rewarding. I really like the minimalist approach to the UI. The only thing missing was the sounds.
Really fun game and great to see another idle game entry! Live the super simple an straight forward UI, and especially the smooth lerping of the progress bars.
Only thing I would want is a dog upgrade! Dogs deserve it!
I am really curious about how you went about balancing the game. We had quite some trouble iterating quickly in a game that is designed to take time. Any cool tricks for that?
@scriptmage You are absolutely right the unbelievable injustice towards the dogs is something that still needs to be corrected. I can't say much about the balancing, I tried to get rough sizes and then played through the game several times with a dev speed modifier. But the result is currently I think rather held together with spit, duct tape and by the quick 'end'. In the short time I had no time or desire to start an Excel spreadsheet 😄
Hey @darwyn great game you put together over the jam!
I really like your approach to the game and not using an engine basically guarantees that everyone can play your game! Simple graphics understandable gameplay, the only thing is it does take a little time to get that second pigeon so maybe giving the player more initial capital or like a "bonus" for their first delivery to get started quicker...
Other than that definitely an unusual and great approach to game dev this jam
Edit: wait their is no Endless Mode… But i want over 1M Emloyees of each type.